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@@ -20,8 +20,6 @@ THREE.ShapeGeometry = function ( shapes, options ) {
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if ( shapes instanceof Array === false ) shapes = [ shapes ];
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- this.shapebb = shapes[ shapes.length - 1 ].getBoundingBox();
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-
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this.addShapeList( shapes, options );
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this.computeFaceNormals();
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@@ -56,8 +54,6 @@ THREE.ShapeGeometry.prototype.addShape = function ( shape, options ) {
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var material = options.material;
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var uvgen = options.UVGenerator === undefined ? THREE.ExtrudeGeometry.WorldUVGenerator : options.UVGenerator;
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- var shapebb = this.shapebb;
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-
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//
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var i, l, hole, s;
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