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@@ -70,7 +70,7 @@ Object.assign( AnimationMixer.prototype, EventDispatcher.prototype, {
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if ( clipObject === null ) return null;
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// allocate all resources required to run it
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- var newAction = new AnimationMixer._Action( this, clipObject, optionalRoot );
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+ var newAction = new AnimationAction( this, clipObject, optionalRoot );
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this._bindAction( newAction, prototypeAction );
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@@ -275,8 +275,6 @@ Object.assign( AnimationMixer.prototype, EventDispatcher.prototype, {
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} );
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-AnimationMixer._Action = AnimationAction._new;
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-
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// Implementation details:
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Object.assign( AnimationMixer.prototype, {
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@@ -426,8 +424,8 @@ Object.assign( AnimationMixer.prototype, {
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this._actionsByClip = {};
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// inside:
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// {
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- // knownActions: Array< _Action > - used as prototypes
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- // actionByRoot: _Action - lookup
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+ // knownActions: Array< AnimationAction > - used as prototypes
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+ // actionByRoot: AnimationAction - lookup
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// }
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@@ -461,7 +459,7 @@ Object.assign( AnimationMixer.prototype, {
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},
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- // Memory management for _Action objects
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+ // Memory management for AnimationAction objects
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_isActiveAction: function( action ) {
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