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@@ -397,7 +397,8 @@ const sceneInitFunctionsByName = {
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scene.add(mesh);
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return (time, rect) => {
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mesh.rotation.y = time * .1;
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- camera.aspect = rect.width / rect.height; camera.updateProjectionMatrix();
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+ camera.aspect = rect.width / rect.height;
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+ camera.updateProjectionMatrix();
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renderer.render(scene, camera);
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};
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},
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