Update doc with latest method names.
@@ -26,9 +26,9 @@
var beta = Math.PI;
var gamma = Math.PI/2;
- m1.setRotationX( alpha );
- m2.setRotationY( beta );
- m3.setRotationZ( gamma );
+ m1.makeRotationX( alpha );
+ m2.makeRotationY( beta );
+ m3.makeRotationZ( gamma );
m.multiply( m1, m2 );
m.multiplySelf( m3 );