|
@@ -1509,6 +1509,8 @@ function WebGLRenderer( parameters ) {
|
|
object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
|
|
object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
|
|
object.normalMatrix.getNormalMatrix( object.modelViewMatrix );
|
|
object.normalMatrix.getNormalMatrix( object.modelViewMatrix );
|
|
|
|
|
|
|
|
+ object.onBeforeRender( _this , _gl , camera, fog, geometry, material, object, group );
|
|
|
|
+
|
|
if ( object.isImmediateRenderObject ) {
|
|
if ( object.isImmediateRenderObject ) {
|
|
|
|
|
|
setMaterial( material );
|
|
setMaterial( material );
|
|
@@ -1525,8 +1527,6 @@ function WebGLRenderer( parameters ) {
|
|
|
|
|
|
} else {
|
|
} else {
|
|
|
|
|
|
- object.onBeforeRender( _this , _gl , camera, fog, geometry, material, object, group );
|
|
|
|
-
|
|
|
|
_this.renderBufferDirect( camera, fog, geometry, material, object, group );
|
|
_this.renderBufferDirect( camera, fog, geometry, material, object, group );
|
|
|
|
|
|
}
|
|
}
|