Преглед изворни кода

Merge pull request #17695 from Mugen87/dev34

Docs: Remove usage of Geometry in DrawModes.
Michael Herzog пре 5 година
родитељ
комит
fe520ecc7e
2 измењених фајлова са 21 додато и 19 уклоњено
  1. 10 10
      docs/api/en/constants/DrawModes.html
  2. 11 9
      docs/api/zh/constants/DrawModes.html

+ 10 - 10
docs/api/en/constants/DrawModes.html

@@ -56,15 +56,17 @@
 		<h2>Usage</h2>
 
 		<code>
-		var geometry = new THREE.Geometry();
+		var geometry = new THREE.BufferGeometry();
 
-		geometry.vertices.push(
-			new THREE.Vector3( -10,  10, 0 ),
-			new THREE.Vector3( -10, -10, 0 ),
-			new THREE.Vector3(  10, -10, 0 ),
-			...
-		);
-		geometry.faces.push( new THREE.Face3( 0, 1, 2 ), ... );
+		var vertices = [];
+
+		vertices.push( -10,  10, 0 );
+		vertices.push( -10, -10, 0 );
+		vertices.push(  10, -10, 0 );
+
+		// ...
+
+		geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
 
 		var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
 
@@ -74,8 +76,6 @@
 		scene.add( mesh );
 		</code>
 
-
-
 		<h2>Source</h2>
 
 		<p>

+ 11 - 9
docs/api/zh/constants/DrawModes.html

@@ -54,15 +54,17 @@
 		<h2>用法</h2>
 
 		<code>
-		var geometry = new THREE.Geometry();
-
-		geometry.vertices.push(
-			new THREE.Vector3( -10,  10, 0 ),
-			new THREE.Vector3( -10, -10, 0 ),
-			new THREE.Vector3(  10, -10, 0 ),
-			...
-		);
-		geometry.faces.push( new THREE.Face3( 0, 1, 2 ), ... );
+		var geometry = new THREE.BufferGeometry();
+
+		var vertices = [];
+
+		vertices.push( -10,  10, 0 );
+		vertices.push( -10, -10, 0 );
+		vertices.push(  10, -10, 0 );
+
+		// ...
+
+		geometry.addAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) );
 
 		var material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );