Document the copy behavior of .set in math classes
@@ -174,7 +174,8 @@
[page:Vector2 min] - (required ) [page:Vector2] representing the lower (x, y) boundary of the box. <br>
[page:Vector2 max] - (required) [page:Vector2] representing the upper (x, y) boundary of the box. <br /><br />
- Sets the lower and upper (x, y) boundaries of this box.
+ Sets the lower and upper (x, y) boundaries of this box.<br>
+ Please note that this method only copies the values from the given objects.
</p>
<h3>[method:Box2 setFromCenterAndSize]( [param:Vector2 center], [param:Vector2 size] )</h3>
@@ -247,7 +247,8 @@
[page:Vector3 min] - [page:Vector3] representing the lower (x, y, z) boundary of the box.<br />
[page:Vector3 max] - [page:Vector3] representing the lower upper (x, y, z) boundary of the box.<br /><br />
- Sets the lower and upper (x, y, z) boundaries of this box.
+ Sets the lower and upper (x, y, z) boundaries of this box.<br>
<h3>[method:Box3 setFromArray]( [param:Array array] ) [param:Box3 this]</h3>
@@ -91,7 +91,8 @@
<h3>[method:Frustum set]( [param:Plane p0], [param:Plane p1], [param:Plane p2], [param:Plane p3], [param:Plane p4], [param:Plane p5] )</h3>
<p>
- Sets the current frustum from the passed planes. No plane order is implicitely implied.
+ Sets the current frustum from the passed planes. No plane order is implicitely implied.<br>
<h3>[method:Frustum setFromMatrix]( [param:Matrix4 matrix] )</h3>
@@ -130,7 +130,7 @@
[page:Vector3 normal] - a unit length [page:Vector3] defining the normal of the plane.<br />
[page:Float constant] - the signed distance from the origin to the plane. Default is *0*.<br /><br />
- Sets the plane's [page:.normal normal] and [page:.constant constant] properties.
+ Sets this plane's [page:.normal normal] and [page:.constant constant] properties by copying the values from the given normal.
<h3>[method:Plane setComponents]( [param:Float x], [param:Float y], [param:Float z], [param:Float w] )</h3>
@@ -201,8 +201,7 @@
This must be normalized (with [page:Vector3.normalize]) for the methods to operate
properly.<br /><br />
- Copy the parameters to the [page:.origin origin] and [page:.direction direction] properties
- of this ray.
+ Sets this ray's [page:.origin origin] and [page:.direction direction] properties by copying the values from the given objects.
@@ -114,7 +114,8 @@
[page:Vector3 center] - center of the sphere.<br />
[page:Float radius] - radius of the sphere.<br /><br />
- Sets the [page:.center center] and [page:.radius radius] properties of this sphere.
+ Sets the [page:.center center] and [page:.radius radius] properties of this sphere.<br>
+ Please note that this method only copies the values from the given center.
<h3>[method:Sphere setFromPoints]( [param:Array points], [param:Vector3 optionalCenter] )</h3>
@@ -123,7 +123,8 @@
<h3>[method:Triangle set]( [param:Vector3 a], [param:Vector3 b], [param:Vector3 c] ) [param:Triangle this]</h3>
- Sets the triangle's [page:.a a], [page:.b b] and [page:.c c] properties to the passed [page:vector3 vector3s].
+ Sets the triangle's [page:.a a], [page:.b b] and [page:.c c] properties to the passed [page:vector3 vector3s].<br>
<h3>[method:Triangle setFromPointsAndIndices]( [param:Array points], [param:Integer i0], [param:Integer i1], [param:Integer i2] ) [param:Triangle this]</h3>