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@@ -50,9 +50,9 @@
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var effectController = {
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var effectController = {
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turbidity: 10,
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turbidity: 10,
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rayleigh: 2,
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rayleigh: 2,
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+ luminance: 1,
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mieCoefficient: 0.005,
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mieCoefficient: 0.005,
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mieDirectionalG: 0.8,
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mieDirectionalG: 0.8,
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- luminance: 1,
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inclination: 0.49, // elevation / inclination
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inclination: 0.49, // elevation / inclination
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azimuth: 0.25, // Facing front,
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azimuth: 0.25, // Facing front,
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sun: ! true
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sun: ! true
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@@ -104,8 +104,6 @@
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camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 100, 2000000 );
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camera = new THREE.PerspectiveCamera( 60, window.innerWidth / window.innerHeight, 100, 2000000 );
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camera.position.set( 0, 100, 2000 );
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camera.position.set( 0, 100, 2000 );
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- //camera.setLens(20);
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-
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scene = new THREE.Scene();
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scene = new THREE.Scene();
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var helper = new THREE.GridHelper( 10000, 2, 0xffffff, 0xffffff );
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var helper = new THREE.GridHelper( 10000, 2, 0xffffff, 0xffffff );
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