Michael Herzog
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01525dd454
WebGLRenderer: Simplify morph target code. (#28388)
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1 year ago |
Michael Herzog
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b35bbd5ba6
WebGLRenderer: Add support for morphing colors. (#23523)
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3 years ago |
Will Stott
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c9aee535c8
Morph target shaders shouldn't clamp influences to positive. (#23264)
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3 years ago |
Michael Herzog
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bf904c7445
WebGLRenderer: Support more than 8 morph targets. (#22293)
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4 years ago |
Arseny Kapoulkine
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40f015ffaf
Add GLSL comments to explain the math a bit
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5 years ago |
Arseny Kapoulkine
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a3a79e2a76
Implement support for morphTargetsRelative in WebGL
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6 years ago |
Damien Seguin
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2a0cd7e5b8
Add template string syntax comment
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6 years ago |
Mr.doob
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9c72101d1f
Converted .glsl files to .glsl.js
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6 years ago |