Историја ревизија

Аутор SHA1 Порука Датум
  alteredq 0163e4f2f5 Added (commented out) MeshDepthMaterial support to WebGLRenderer. пре 15 година
  alteredq b6e42d54d9 Added missing MeshDepthMaterial.js пре 15 година
  alteredq b09308c238 Synced with mrdoob's materials branch. пре 15 година
  Mr.doob aebe898625 Forgot to commit MeshDepthMaterial пре 15 година
  alteredq bfb8242928 WebGLRenderer also working. пре 15 година
  Mr.doob 98dc841aab Added MeshDepthMaterial. пре 15 година
  Mr.doob 64df690cc0 SVGRenderer also working. пре 15 година
  Mr.doob 22f48a731b CanvasRenderer handles textures again. пре 15 година
  Mr.doob adb275a093 Material constants and `THREE.Texture` пре 15 година
  Mr.doob 237f165555 ParticleCircleMaterial working again with CanvasRenderer пре 15 година
  Mr.doob ce3d641ff2 Changed materials format a bit. пре 15 година
  alteredq 25d8237283 Fixed broken syntax for new material triplet. пре 15 година
  alteredq 7ce3b0f7d2 Experimenting with different syntax for materials (just hex instead of THREE.Color in API), checking how it feels with shaders example. пре 15 година
  unknown ed6f2ccd79 Testing workflow with branches - this should merge changes from "master" branch to "materials". пре 15 година
  unknown 9d79aba4d8 Merge branch 'master' into materials пре 15 година
  alteredq c31cb220e3 Renamed examples: shader_test -> materials_shaders, materials_test -> materials_multimaterials пре 15 година
  alteredq 477b1e8440 First attempt at MeshBasicMaterial / MeshLambertMaterial / MeshPhongMaterial. Also: testing branching :) пре 15 година
  Mr.doob f424dc849a LineBasicMaterial params.color ⟶ params.diffuse_color пре 15 година
  Mr.doob 08ef7e0e6c Properly renaming LineColorMaterial ⟶ LineBasicMaterial пре 15 година
  Mr.doob facf7ff039 * Starting the materials refactoring (testing branching too) пре 15 година
  Mr.doob b978e9e592 * Minor tweaks on Rectangle.js пре 15 година
  Mr.doob 0340404cfc * `examples/geometry/primitives` ⟶ `src/extras/primitives` пре 15 година
  Mr.doob a35b35fde9 * `examples/geometry/primitives` ⟶ `src/extras/primitives` пре 15 година
  alteredq 94e77e4cb4 Added caching of element offsets optimization to binary loader. пре 15 година
  alteredq 1e36ddee47 Applied mrdoob's optimizations from ascii loader also to binary loader. пре 15 година
  Mr.doob 453c6efc0d At Loader.js, as far as I can see we don't need all that `stride` stuff. Removed/Simplified from createModel() by now. That saves *a lot* of multiplications at init of the geometry. пре 15 година
  Mr.doob 55baeb7ee4 Merge remote branch 'alteredq/master' пре 15 година
  alteredq f9ec9325f9 Tested exporters with new Blender 2.55 Beta. It seems both old and new one work without any changes \o/ пре 15 година
  alteredq b31c9bd8a3 Added handling of empty material slots in new Blender exporter. пре 15 година
  Mr.doob 237c6656f2 Merge remote branch 'alteredq/master' пре 15 година