Historique des commits

Auteur SHA1 Message Date
  Garrett Johnson 0319a2a421 WebGLRenderer: Add initial support for multi draw BatchedMesh (#27111) il y a 1 an
  Garrett Johnson 6f6ef5015c BatchedMesh: Store draw ranges for use with multi draw support (#27109) il y a 1 an
  Garrett Johnson 5642032303 BatchedMesh: Fix getIndexCount, getVertexCount functions (#27099) il y a 1 an
  Garrett Johnson baf354647c BatchedMesh: Add setGeometryAt, addGeometry functions (#27078) il y a 1 an
  Garrett Johnson 43093ba8ff BatchedMesh: use texelFetch, textureSize (#27077) il y a 1 an
  Garrett Johnson e8c33fd677 BatchedMesh: Fix failure with MeshBasicMaterial (#27074) il y a 1 an
  Garrett Johnson 5e43514cf6 BatchedMesh: Make data copying more robust, handle interleaved attributes (#27066) il y a 1 an
  Garrett Johnson 23379064eb BatchedMesh: Add thrown errors (#27060) il y a 1 an
  Garrett Johnson c5b97d6ba8 BatchMesh: (#27054) il y a 1 an
  Garrett Johnson 3df4df2b50 BatchedMesh: Add comments, use local variables in functions (#27049) il y a 1 an
  Garrett Johnson 25ce027001 BatchedMesh: Declare local variables to avoid using "this" in functions and improve readability (#27045) il y a 1 an
  Garrett Johnson 5d04c8e092 BatchedMesh: Change a flat zero matrix to a zero scale matrix (#27043) il y a 1 an
  Takahiro 5581ea6eb7 BatchedMesh addon (#25059) il y a 1 an