Noeri Huisman
|
044236e22c
WebGLRenderer: Discard depth after rendering to transmissionRenderTarget (#28132)
|
1 year ago |
Mugen87
|
223ddc86d9
Updated builds.
|
1 year ago |
Noeri Huisman
|
5f02c0a470
WebGLBackground: Split adding to render list and clearing of buffers (#28118)
|
1 year ago |
sunag
|
500f452242
WebGPURenderer: Transmission - Backdrop 3/3 (#27880)
|
1 year ago |
Sangwon Kim
|
454ada917e
docs: Fix typo (#28123)
|
1 year ago |
林炳权
|
a3499193e5
Examples: Clean up. (#28121)
|
1 year ago |
Mugen87
|
df4fb14945
Updated builds.
|
1 year ago |
Michael Herzog
|
c8eb9e6213
WebGLRenderer: Fix global clipping planes with nested render calls. (#28120)
|
1 year ago |
Remus M
|
fa03a0180c
Octree and ignore certain meshes (#28116)
|
1 year ago |
Mugen87
|
142f751466
Updated builds.
|
1 year ago |
Michael Herzog
|
1455064cb6
Revert "WebGLRenderer: Track camera per render state. (#28113)" (#28119)
|
1 year ago |
Mugen87
|
83ea7dbc84
Updated builds.
|
1 year ago |
Michael Herzog
|
645ff11b6e
WebGLRenderer: Track camera per render state. (#28113)
|
1 year ago |
Mugen87
|
7690b50906
Updated builds.
|
1 year ago |
Noeri Huisman
|
185af480bf
WebGLRenderer: Prerender transmission pass(es) (#28097)
|
1 year ago |
Michael Herzog
|
46fb7b1fd5
Docs: Improve `WebGLRendererTarget` page. (#28112)
|
1 year ago |
Michael Herzog
|
e4b8309095
Examples: Remove lensflares from VR sandbox demo. (#28110)
|
1 year ago |
sunag
|
d369861653
WebGPURenderer: Anisotropy (#28106)
|
1 year ago |
harryhjsh
|
1832e7f671
Editor: Remove IFC support (#28108)
|
1 year ago |
Mugen87
|
ce756225c8
Updated builds.
|
1 year ago |
Michael Herzog
|
b6ab3c4309
RenderTarget: Add `resolveStencilBuffer`. (#28096)
|
1 year ago |
0b5vr
|
5e371cc01d
docs: remove `THREE.` prefix from several addon uses (#28105)
|
1 year ago |
Michael Herzog
|
bbb6b50660
GLTFExporter: Fix missing clearcoat normal map scale. (#28099)
|
1 year ago |
sunag
|
7182185f1d
TSL: Added `.onReference()` (#28104)
|
1 year ago |
Mugen87
|
6c4e61db6f
Updated builds.
|
1 year ago |
Noeri Huisman
|
144e95b5ff
WebGLRenderer: Let transmissionRenderTarget size match relevant viewport size (#28088)
|
1 year ago |
Sébastien Guimmara
|
2fee1aa5b1
WebGLCapabilities: add textureTypeReadable() and textureFormatReadable() (#28087)
|
1 year ago |
sunag
|
388ad57b78
Playground: Cleanup (#28095)
|
1 year ago |
abc013
|
066b6f7a17
Playground: Implement a splitscreen (#27784)
|
1 year ago |
sunag
|
c9576b8412
Playground: Revision mat*/bool color and json matrix* types (#28094)
|
1 year ago |