Histórico de Commits

Autor SHA1 Mensagem Data
  alteredq 058f86f6ab Moved focus shader out of dynamic particles example into ShaderExtras. há 14 anos atrás
  alteredq f6fa60700e Fixed texture filtering example. há 14 anos atrás
  alteredq 918f36cfa0 Fixed broken shaders example. há 14 anos atrás
  alteredq 743363b5b5 Updated video and dynamic particles examples to use new postprocessing system. há 14 anos atrás
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. há 14 anos atrás
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. há 14 anos atrás
  alteredq beeac6bc08 Updated text example to use new postprocessing system. há 14 anos atrás
  alteredq 3a5d02cc39 Added vignette shader / effect. Updated postprocessing example. há 14 anos atrás
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. há 14 anos atrás
  alteredq 32f0f884bd Added sepia shader / effect. há 14 anos atrás
  alteredq 173a2c56c1 Rebuilt libs. há 14 anos atrás
  alteredq 771787a49b Merge remote-tracking branch 'remotes/mrdoob/dev' into dev há 14 anos atrás
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. há 14 anos atrás
  Mr.doob f2fb6c3982 For clarity reasons I'll start setting the REVISION to *NEXT*dev for the dev branch. And updating to *NEXT* when merged to master. há 14 anos atrás
  Mr.doob a59647d63d Ray.js: We don't want dot == 0 either. há 14 anos atrás
  Mr.doob 26c9c18e66 Fixed lost webgl_rtt changes in the merge. há 14 anos atrás
  Mr.doob 6b2319c0aa Merge remote-tracking branch 'alteredq/dev' into dev há 14 anos atrás
  Mr.doob 7fd7c2dff5 Merging with @alteredq's dev. há 14 anos atrás
  Mr.doob 717e414801 Examples that used Torus_bin now use TorusGeometry. há 14 anos atrás
  alteredq 495de75ff2 Added OrthoCamera. há 14 anos atrás
  Mr.doob 7c7d4428f2 Moved `src/materials/Mappings.js` inside `src/materials/Texture.js` há 14 anos atrás
  Mr.doob 45fa8fff48 Ray.js: Now ignores objects behind origin and also faces behind origin (using the centroid). há 14 anos atrás
  Mr.doob 6e5d049045 Ray.js: Probably better without any extra checks. há 14 anos atrás
  Mr.doob a07bc88ae0 Ray.js: The bounding sphere check wasn't considering flipSided/doubleSided when the origin was inside the sphere. há 14 anos atrás
  Mr.doob 8fd041508f extras/io > extras/loaders há 14 anos atrás
  Mr.doob ee80c958a1 TorusGeometry: Proper vertex and face normal calculation. há 14 anos atrás
  Mr.doob 4e1d803a5e Merge remote-tracking branch 'robertshield/master' into dev há 14 anos atrás
  alteredq dcee8501f6 Merged with rectalogic's texture update fix. há 14 anos atrás
  alteredq 4336d757ac Added WebGLRenderTargetCube. há 14 anos atrás
  Robert Shield 91fd762303 Fix Vector3.divideSelf, previously it called an undefined method. há 14 anos atrás