Histórico de Commits

Autor SHA1 Mensagem Data
  Mr.doob 09e7303bd1 Merge remote-tracking branch 'tapio/blender-2.65' into dev há 12 anos atrás
  Mr.doob 2e813866c8 Merge branch 'master' into dev há 12 anos atrás
  Mr.doob 8187bd820d Merge remote-tracking branch 'danielmendel/typo-in-boids-example' há 12 anos atrás
  Mr.doob 20abe636b7 Merge branch 'master' into dev há 12 anos atrás
  Mr.doob 19d4d6340a Merge remote-tracking branch 'zz85/master' into dev há 12 anos atrás
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. há 12 anos atrás
  alteredq 94bc3fd517 WebGLDeferredRenderer: added physically based specular term to spotlights. há 12 anos atrás
  alteredq 0dedd3fdf3 WebGLDeferredRenderer: added wrap around lighting to spotlights. há 12 anos atrás
  alteredq e04c17e0ea WebGLDeferredRenderer: more refactoring of deferred shaders. há 12 anos atrás
  alteredq 851f7038d3 WebGLDeferredRenderer: back to simpler light terms combine. há 12 anos atrás
  Joshua Koo ef4004f16b Make CSS3DRenderer respect CSS3DSprite scale há 12 anos atrás
  alteredq 2f0d26ad4e WebGLDeferredRenderer: refactored light shaders. há 12 anos atrás
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. há 12 anos atrás
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. há 12 anos atrás
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. há 12 anos atrás
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. há 12 anos atrás
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. há 12 anos atrás
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. há 12 anos atrás
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. há 12 anos atrás
  alteredq 7649278955 WebGLDeferredRenderer: closer look to forward renderer. há 12 anos atrás
  alteredq 12f76208b8 WebGLDeferredRenderer: disabling stencil test. há 12 anos atrás
  alteredq 68e11c7d64 SceneLoader: fixed handling of environment map combine operation. há 12 anos atrás
  alteredq 91edef68e2 WebGLDeferredRenderer: made pointlights work with hierarchies. há 12 anos atrás
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. há 12 anos atrás
  alteredq d1135bc425 WebGLDeferredRenderer: swapped order of color and normalDepth passes. há 12 anos atrás
  alteredq 53e71d2106 SceneLoader: workaround for EventDispatcher problems when loading multiple objects with one loader. há 12 anos atrás
  Daniel Mendel b48dda2f2f Fixed setWorldSize vector typo in boid example. há 12 anos atrás
  alteredq a32ee687cd SceneLoader: setting visibility of implicitly created children to explicitly specified visibility in JSON. há 12 anos atrás
  alteredq 23da729a3b SceneLoader: fixed bug where extra empties were created for hierarchy models. há 12 anos atrás
  alteredq e53d1bb2c7 WebGLDeferredRenderer: less buggy transparent materials skipping. há 12 anos atrás