История коммитов

Автор SHA1 Сообщение Дата
  Mr.doob 0d81c76a92 Clean up. 9 лет назад
  Ben Houston (Clara.io) 889c9c2be5 Add clearColor/clearAlpha to ManualMSAARenderPass (#9124) 9 лет назад
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. 9 лет назад
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) 9 лет назад
  Ben Houston (Clara.io) a5c253cbb9 remove CompositeShader, it is equivalent to CopyShader. (#8926) 9 лет назад
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 лет назад
  Ben Houston (Clara.io) 761e4fb1d0 fix a few minor bugs in ManualMSAARenderPAss. (#8884) 9 лет назад
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 лет назад
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 лет назад
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. 10 лет назад
  Ben Houston 4490ebf631 fix bug - msaa and taa should accumulate rgb and alpha the same. 10 лет назад
  Ben Houston 17a9dca296 better quality results of TAA because accumulation is done using the same form. 10 лет назад
  Ben Houston 64eb745c3c add TAARenderPass and polish MSAA example/code. 10 лет назад
  Ben Houston d86fa4984c remove now inaccurate comment. 10 лет назад
  Ben Houston 5ee01466a5 rename MSAAPass -> ManualMSAARenderPass. Remove 32 sample pattern (leads to rounding errors), simplify the shader. 10 лет назад