Histórico de Commits

Autor SHA1 Mensagem Data
  jotinha 86643fcbef typo há 12 anos atrás
  jotinha a518807e49 Raycaster checks for bounding box intersection há 12 anos atrás
  stephomi bbe05b69f5 Rename distanceToSegment to distanceSqToSegment. há 12 anos atrás
  stephomi 1f7cc3d7f8 The ray is now used as a ray instead as a line. há 12 anos atrás
  stephomi f58e144d9e Rename and fix the function that computes the ray-line intersection há 12 anos atrás
  stephomi e9a07c9e38 Add a simple test for ray-segment intersection. há 12 anos atrás
  Mr.doob 5d3a56beaf Removed yet some more .translate() and .rotateByAxis() instances. See #3185. há 12 anos atrás
  Ben Houston 1f4f7e1a79 (Box3|Line3|Plane|Ray|Sphere).transform() -> applyMatrix4() for consistency. há 13 anos atrás
  Ben Houston adaa3d042f update math constructors to not copy when provided explicit initial values per @mrdoob: https://github.com/mrdoob/three.js/pull/2902#issuecomment-11999928 há 13 anos atrás
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. há 13 anos atrás
  Ben Houston b0497080ef Start of benchmarking framework for ThreeJS. há 13 anos atrás