Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 1546b798fc Revert: Removed more material.skinning references. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 1977a8014c Revert: WebGLShadowMap: Removed skinning reference. %!s(int64=8) %!d(string=hai) anos
  Mr.doob a6fcf5bb2c Revert "Removed material.skinning references. See #10754." %!s(int64=8) %!d(string=hai) anos
  Mr.doob 5617c05bc4 Revert "Material: Deprecated skinning. See #10754." %!s(int64=8) %!d(string=hai) anos
  Mr.doob 25443c142a Revert: WebGLRenderer: Use object.isSkinnedMesh instead of material.skinning. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 18473b3eb9 Merge pull request #10868 from donmccurdy/test-camera-core-curves %!s(int64=8) %!d(string=hai) anos
  Mr.doob c7a8a54542 Polyfills: Added Number.isInteger. See #10872. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 9d37db98ea Merge pull request #10869 from RemusMar/patch-1 %!s(int64=8) %!d(string=hai) anos
  Remus M a77aa566fd Update SEA3DLoader.js %!s(int64=8) %!d(string=hai) anos
  Don McCurdy b9e2a2998e Fix tests for Camera, Clock, InstancedBufferGeometry, InterleavedBuffer. %!s(int64=8) %!d(string=hai) anos
  Mr.doob b2cbafead5 Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 686e241d1d Merge pull request #10845 from takahirox/FixSkinningShadow %!s(int64=8) %!d(string=hai) anos
  takahiro 0a24f91309 Merge branch 'dev' into FixSkinningShadow %!s(int64=8) %!d(string=hai) anos
  Mr.doob ce5e112f39 Fixed GLTFLoader example. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 02343a7741 Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob dc7af39d2e WebGLState: Removed setColor*/setDepth*/setStencil* methods. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 46cb30b1cd WebGLRenderer: Moved setMaterial to WebGLState. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 4d0c82ae55 Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 578f62189f CanvasRenderer: Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 268ba4d2ae Projector: BufferGeometry-based Lines vertex colors support. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0559c99a30 WebGLObjects: Less hacky update optimisation. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 25bc88abae Merge pull request #10861 from WestLangley/dev-orbit %!s(int64=8) %!d(string=hai) anos
  Mr.doob 1573bc73ee Deprecated GLTFLoader.Shaders. See #10851. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 10a53fe7da Merge pull request #10851 from 06wj/patch_gltf %!s(int64=8) %!d(string=hai) anos
  Mr.doob a4922d6377 Updated builds. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 118e1c47c3 Clean up. %!s(int64=8) %!d(string=hai) anos
  Mr.doob c31b30a1b4 WebGLObjects: Hackish approach to update only once per frame. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 3e409c2e64 Merge pull request #10864 from donmccurdy/test-object3d %!s(int64=8) %!d(string=hai) anos
  Mr.doob 0de2da9239 Projector: Clip BufferGeometry-based Lines. Fixes #10853. %!s(int64=8) %!d(string=hai) anos
  Don McCurdy 338211e3e6 Fix Object3D tests. %!s(int64=8) %!d(string=hai) anos