WestLangley
|
1574137ee6
Set .flipY to false (#23607)
|
3 年之前 |
linbingquan
|
b0ec45dc3e
Editor: Fixed deprecated error for matchMedia.addListener. (#23610)
|
3 年之前 |
Michael Herzog
|
1b2882a14a
Docs: Mentioned Import Maps in Installation guide. (#23595)
|
3 年之前 |
linbingquan
|
a079d4b54c
ViewHelper: Fixed `container` is not defined. (#23605)
|
3 年之前 |
sunag
|
62c6fabc5e
NodeMaterial: updates (#23600)
|
3 年之前 |
Michael Herzog
|
30f34a3103
CSS2DRenderer: Fix culling regression. (#23594)
|
3 年之前 |
Gianmarco
|
3d24599bf2
feat: adds CapsuleGeometry (#23586)
|
3 年之前 |
Michael Herzog
|
b7d4fe5a01
MathUtils: Fix seededRandom(). (#23590)
|
3 年之前 |
Yuta.H
|
5d81b2724c
USDZExporter: Support opacity materials (#23588)
|
3 年之前 |
Michael Herzog
|
cc5bf089ec
LUT: Fix color definition and sampling. (#23589)
|
3 年之前 |
Michael Herzog
|
ba4b34cd59
Docs: Fix transparency in material browser. (#23576)
|
3 年之前 |
ycw
|
922e2f65b9
new desc for `is*` (#23583)
|
3 年之前 |
Mr.doob
|
3aa93f7e2b
Updated builds.
|
3 年之前 |
Mr.doob
|
4ef1f3ea0c
r139dev
|
3 年之前 |
mrdoob
|
c626a52659
Color: Clamp values in getHex(). (#23582)
|
3 年之前 |
Mr.doob
|
1cb9b58c1f
Examples: Updated webgl_materials_cubemap_dynamic screenshot.
|
3 年之前 |
Mr.doob
|
5a1bcd9ada
Color: Clean up.
|
3 年之前 |
Mr.doob
|
33f917bef7
Examples: Improved webgl_materials_cubemap_dynamic.
|
3 年之前 |
mrdoob
|
fe2fafd9f9
CubeCamera: Disable outputencoding and tonemapping. (#23581)
|
3 年之前 |
Michael Herzog
|
60c09d8eb1
Docs: Add Quaternion.multiplyQuaternionsFlat(). (#23577)
|
3 年之前 |
Alexandre Devaux
|
a7863bd6d2
Example: Orient objects normal to hittest in webxr_ar_hittest (#23573)
|
3 年之前 |
mrdoob
|
f51dd8a065
Removed SSRrPass. (#23569)
|
3 年之前 |
Mr.doob
|
84d012d6a7
Updated examples builds.
|
3 年之前 |
Mr.doob
|
925fa24d6f
r138
|
3 年之前 |
Mr.doob
|
944aeb1be3
Examples: Improved webgl_cubemap_dynamic.
|
3 年之前 |
Mr.doob
|
c495edd370
Updated builds.
|
3 年之前 |
Mr.doob
|
1db78b84b0
PMREMGenerator: More clean up.
|
3 年之前 |
Mr.doob
|
8b38389e57
Updated builds.
|
3 年之前 |
Mr.doob
|
28ce323f82
PMREMGenerator: Clean up.
|
3 年之前 |
Scott Nagy
|
99a459e941
Add the shadow map and matrix uniforms to markUniformsLightsNeedsUpdate (#23559)
|
3 年之前 |