Geçmişin Kaydedilmesi

Yazar SHA1 Mesaj Tarih
  alteredq 15eb28e839 WebGLDeferredRenderer: removed normal chunks from color pass shader. 12 yıl önce
  alteredq e38f9c840a WebGLDeferredRenderer: add support for skinning. 12 yıl önce
  alteredq 56417d2011 WebGLDeferredRenderer: changed global ADDITIVE_SPECULAR renderer parameter into per-object material parameter in color G-buffer. 12 yıl önce
  alteredq aff0f9d204 WebGLDeferredRenderer: a bit better emissive color. 12 yıl önce
  alteredq de059e3333 WebGLDeferredRenderer: added wrapAround material parameter to color G-buffer. 12 yıl önce
  alteredq 189f042445 WebGLDeferredRenderer: renamed multiply => brightness. 12 yıl önce
  alteredq 985ea0b1e3 WebGLDeferredRenderer: simplified emissive pass. 12 yıl önce
  alteredq 62d71401fd WebGLDeferredRenderer: merged normal and depth passes into a single pass. 12 yıl önce
  alteredq a8069fe2bd WebGLDeferredRenderer: merged bump and morph normals shaders into single normal shader. 12 yıl önce
  alteredq b7d916e760 WebGLDeferredRenderer: removed unused unlit shader. 12 yıl önce
  alteredq f067f784f2 Deferred shading: merged color correction pass into composite one. 12 yıl önce
  alteredq 6b17fd9d6b Deferred shading: replaced special case handling of emitters with emissive color in G-buffer and full-screen emissive pass. Added handling of directional lights. 12 yıl önce
  alteredq afd65e4e65 Added handling of resizing to DeferredHelper. 12 yıl önce
  alteredq 19df092da9 Moved the rest of deferred pipeline from examples into DeferredHelper. 12 yıl önce
  alteredq bd42fea8b8 Simplified a bit light pass shader in deferred examples. 12 yıl önce
  alteredq a938f0feb4 Removed shininess and specular intensity defines from deferred examples. 12 yıl önce
  alteredq c12109d753 Added specular color and shininess to color G-buffer in deferred shading examples. 12 yıl önce
  alteredq c0fb64deff Started to experiment with properties packing in geometry passes in deferred shading. 12 yıl önce
  alteredq 61c9e5f119 Replaced basic shader with custom shader in deferred shading. 12 yıl önce
  alteredq 3be2c266f3 Simplified bumpmap shader for deferred normal pass. 12 yıl önce
  alteredq 5f2ae7a597 Refactored deferred pointlights example to use common code with deferred morphs example. 12 yıl önce
  alteredq 05e363b4a8 Added deferred shading example with morph animation. 12 yıl önce