提交历史

作者 SHA1 备注 提交日期
  Mr.doob 18ab4e66ca Updated builds. 1 年之前
  Noeri Huisman 044236e22c WebGLRenderer: Discard depth after rendering to transmissionRenderTarget (#28132) 1 年之前
  Mugen87 223ddc86d9 Updated builds. 1 年之前
  Noeri Huisman 5f02c0a470 WebGLBackground: Split adding to render list and clearing of buffers (#28118) 1 年之前
  sunag 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 年之前
  Sangwon Kim 454ada917e docs: Fix typo (#28123) 1 年之前
  林炳权 a3499193e5 Examples: Clean up. (#28121) 1 年之前
  Mugen87 df4fb14945 Updated builds. 1 年之前
  Michael Herzog c8eb9e6213 WebGLRenderer: Fix global clipping planes with nested render calls. (#28120) 1 年之前
  Remus M fa03a0180c Octree and ignore certain meshes (#28116) 1 年之前
  Mugen87 142f751466 Updated builds. 1 年之前
  Michael Herzog 1455064cb6 Revert "WebGLRenderer: Track camera per render state. (#28113)" (#28119) 1 年之前
  Mugen87 83ea7dbc84 Updated builds. 1 年之前
  Michael Herzog 645ff11b6e WebGLRenderer: Track camera per render state. (#28113) 1 年之前
  Mugen87 7690b50906 Updated builds. 1 年之前
  Noeri Huisman 185af480bf WebGLRenderer: Prerender transmission pass(es) (#28097) 1 年之前
  Michael Herzog 46fb7b1fd5 Docs: Improve `WebGLRendererTarget` page. (#28112) 1 年之前
  Michael Herzog e4b8309095 Examples: Remove lensflares from VR sandbox demo. (#28110) 1 年之前
  sunag d369861653 WebGPURenderer: Anisotropy (#28106) 1 年之前
  harryhjsh 1832e7f671 Editor: Remove IFC support (#28108) 1 年之前
  Mugen87 ce756225c8 Updated builds. 1 年之前
  Michael Herzog b6ab3c4309 RenderTarget: Add `resolveStencilBuffer`. (#28096) 1 年之前
  0b5vr 5e371cc01d docs: remove `THREE.` prefix from several addon uses (#28105) 1 年之前
  Michael Herzog bbb6b50660 GLTFExporter: Fix missing clearcoat normal map scale. (#28099) 1 年之前
  sunag 7182185f1d TSL: Added `.onReference()` (#28104) 1 年之前
  Mugen87 6c4e61db6f Updated builds. 1 年之前
  Noeri Huisman 144e95b5ff WebGLRenderer: Let transmissionRenderTarget size match relevant viewport size (#28088) 1 年之前
  Sébastien Guimmara 2fee1aa5b1 WebGLCapabilities: add textureTypeReadable() and textureFormatReadable() (#28087) 1 年之前
  sunag 388ad57b78 Playground: Cleanup (#28095) 1 年之前
  abc013 066b6f7a17 Playground: Implement a splitscreen (#27784) 1 年之前