Commit History

Author SHA1 Message Date
  Bart McLeod 1ba3c34082 Fixed doublesided material on non solid USE(d) IndexedFaceSets 11 years ago
  Bart McLeod e10e5dfd64 - Double sided material is friendly towards crappy IndexedFaceSets 11 years ago
  Bart McLeod 856267c87c - Simpler calculation (by calling a method on the geometry) of face normals 11 years ago
  Bart McLeod 18758049c8 - Fixed rotation by replacing the way the Quaternion is set 11 years ago
  Bart McLeod 64b540fab8 - IndexedFaceSet parsing 11 years ago
  Bart McLeod 4421d2f3b7 Now loading an Indexed faceset with the correct normals applied and shapes with more then 3 angles split up into triangles 11 years ago
  Bart McLeod 07008a8bf4 first, rather primitive import of IndexedFacedSet 11 years ago
  Bart McLeod 04b7c80564 Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes. 11 years ago
  Mr.doob 0531956894 Fixed VRMLLoader example. See #3728. 12 years ago
  Cecile Muller 6c39ae8016 Removed a comment 12 years ago
  Cecile Muller 7af4c6167e Updated VRMLLoader to use object.quaternion. 12 years ago
  Mr.doob 32ca1d4740 Prettified EventDispatcher API. 12 years ago
  Mr.doob e65bec241c Removed setGeometry() and setMaterial() from Mesh. Moved the boundSphere check to Frustum and Raycasting. 12 years ago
  Mr.doob 66d3825797 VRMLLoader: Fixed console typo. 12 years ago
  Mr.doob 4c178e82cd Started VRMLLoader. 12 years ago