提交历史

作者 SHA1 备注 提交日期
  Jürgen Ebert 5446f535d1 git should handle the line endings 7 年之前
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 年之前
  aardgoose f08ef537a7 remove UnifomrsUtils.* 8 年之前
  Tristan Valcke ec8bb4e708 Change comma to semicolon in variable assignment in Ocean 8 年之前
  Mr.doob 928c8177ab Removed no longer needed uniform types. 9 年之前
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 年之前
  Mr.doob 112e4bc54e Clean up. 9 年之前
  gero3 d014875894 Set better defaults for DataTexture 10 年之前
  Mr.doob 34a2055d38 Fixed all custom attributes examples. 10 年之前
  WestLangley 6ec18d11c4 Added transform methods to Geometry and BufferGeometry 10 年之前
  gero3 e136001051 don't allow else statemnt on new line 10 年之前
  gero3 923256459e fixed files to codestyle 10 年之前
  brason b0f0c3bd1a Remove unnecessary semicolons 10 年之前
  gero3 fe8493157e codestyle fixes 10 年之前
  tsone 9520cb4522 examples: webgl_shaders_ocean2: Added option to use half-float for simulation framebuffers. 10 年之前
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. 10 年之前
  Mr.doob 8eeb0d5bbd Examples improvements. 11 年之前
  Mr.doob cc80f2c9ee Ocean2: Yet more clean up. 11 年之前
  Mr.doob a8f0094dbc Ocean2: More clean up and optimisations. 11 年之前
  Mr.doob a68ad58b7a Ocean2: Indentation to tabs. 11 年之前
  Mr.doob 57c7340206 Ocean.js: Using PlaneGeometry as per @WestLangley suggestion in #4622. 11 年之前
  ttmike 9f3efe07db added ocean2 shader demo. Fixes #4622 11 年之前