Histórico de Commits

Autor SHA1 Mensagem Data
  alteredq 2148d37e0c Whitespace cleanup in manual mipmaps example. há 13 anos atrás
  alteredq 389ba00905 Merge remote-tracking branch 'remotes/benaadams/patch-3' into dev há 13 anos atrás
  alteredq f9c2e9161d Fixed texture uniform in cloth example. há 13 anos atrás
  Ben Adams 105b67d35a Added example use of manual mipmaping há 13 anos atrás
  Ben Adams 4cba7d2396 Load mipmaps when updating texture há 13 anos atrás
  Ben Adams c955abf235 Implement pre-mipmapping há 13 anos atrás
  alteredq ad97cdea43 Updated builds. há 13 anos atrás
  alteredq 524c65e7a9 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev há 13 anos atrás
  alteredq 89b9d21da3 Merged @MiiBond's single file DDS cube textures. há 13 anos atrás
  Mr.doob 9171d0773a Merge remote-tracking branch 'alteredq/dev' into dev há 13 anos atrás
  Mr.doob a4fa91faeb Merge remote-tracking branch 'zz85/master' into dev há 13 anos atrás
  Mr.doob 6e594358c5 Merge remote-tracking branch 'alteredq/dev' into dev há 13 anos atrás
  Mr.doob c0ac091df0 Merging with @alteredq's branch. há 13 anos atrás
  zz85 a61d060990 Passes curveSegments to Shape.extractPoints() #2669 há 13 anos atrás
  MiiBond 6a804759e9 Merge branch 'master' of https://github.com/MiiBond/three.js into dev há 13 anos atrás
  MiiBond 041a5d591a Added support for loading cubemap DDS textures. há 13 anos atrás
  alteredq b6331a8560 Added safeguards to morph buffers setting in WebGLRenderer. há 13 anos atrás
  Mr.doob 0a719bab96 Merge remote-tracking branch 'gero3/patch-5' into dev há 13 anos atrás
  gero3 963cfe84f4 Minor fix at TubeGeometry.js há 13 anos atrás
  alteredq 8691c976b7 Some improvements to deferred shading example. há 13 anos atrás
  Mr.doob e906af8fd6 Deferred renderer demo tweaks. há 13 anos atrás
  alteredq e94980e3c2 Culling light proxies pixels that are behind the model in deferred shading example. há 13 anos atrás
  alteredq 4c5c9cda6d Small optimizations in deferred shading example. há 13 anos atrás
  alteredq 1697a4d63d Tweaked lighting pass in deferred shading example. há 13 anos atrás
  alteredq 7473892198 Upgraded specular term in deferred shading example to physically based. há 13 anos atrás
  alteredq b57234204b Added FXAA pass to deferred shading example. há 13 anos atrás
  alteredq 797a786bde Added support for bump mapping to deferred rendering example. há 13 anos atrás
  alteredq 5b2f3cf31f Refactored deferred rendering example to make it easier to use per-object depth and normal materials. há 13 anos atrás
  alteredq 4031fdf08c Changed color pass material in deferred rendering example from MeshBasicMaterial to ShaderMaterial. há 13 anos atrás
  alteredq 8394aeb05c Updated build. há 13 anos atrás