Commit History

Author SHA1 Message Date
  Tentone 254bc2a73e Added center attribute to texture 8 years ago
  Tentone c318c58688 Fix additional offset 8 years ago
  Mr.doob 4053115423 Merge branch 'dev' into dev-rotate_tex 8 years ago
  Mr.doob fc279eac3f WebGLRenderer: Added isAnimating set. See #11981 8 years ago
  Mr.doob 9cae236daa WebGLRenderer: Fixed MeshNormalMaterial uniforms. 8 years ago
  Mr.doob 7f7e863e98 WebGLRenderer: Removed unneeded scissor in ArrayCamera. 8 years ago
  Mr.doob 0e3d73d313 WebGLRenderer: Refactored animation loop code. 8 years ago
  WestLangley 5eaed78da0 Texture rotation: restore rotation property 8 years ago
  WestLangley 4e015df1c1 Texture rotation: auto-update texture.matrix 8 years ago
  WestLangley d1e4631659 Texture rotation: new API 8 years ago
  WestLangley ae1193294c Added support for texture rotation 8 years ago
  Mr.doob 9452e27a3f Merge pull request #11846 from spite/threeParamToGL-public 8 years ago
  Jaume Sanchez b2b2569588 clean up of constants 8 years ago
  Jaume Sanchez a69c77f046 moved WebGLUtils to rendereres/webgl 8 years ago
  Jaume Sanchez 7f54f0d149 WebGLUtils uses provided WebGL context and extensions 8 years ago
  Jaume Sanchez 41e9fb3925 removed 8 years ago
  Mr.doob 6a7d287737 WebGLRenderer: setProgram uniforms code clean up. 8 years ago
  Mr.doob ca76e45053 WebGLRenderer: “Native” ShadowMaterial support. 8 years ago
  Mr.doob f1ae264846 WebGLBackground: Use polygonOffset to push background away. 8 years ago
  Jaume Sanchez 07239a2458 paramThreeToGL made public 8 years ago
  Mr.doob 169382e1be WebGLBackground: Push to renderList so it renders correctly in VR. Fixes #11828 8 years ago
  Mr.doob aef20a9b36 WebGLRenderer: Moved morphtargets code to WebGLMorphtargets. 8 years ago
  Mr.doob 3aa844f198 WebGLRenderer: Cleaned up refreshUniformsCommon. 8 years ago
  Mr.doob 8e12491985 Refactored WebGLRenderLists. 8 years ago
  Mr.doob a7bf6d1fd3 WebGLRenderer: Refactored morph targets handling. 8 years ago
  Mr.doob 08eac781fe WebGLRenderer: Removed morphTargets allocations. 8 years ago
  Mr.doob 3c38e80a4f WebGLFlareRenderer, WebGLSpriteRenderer: Use textures.setTexture2D() directly. 8 years ago
  Mr.doob 1051a37b5a Merge pull request #11794 from proteamer/dev 8 years ago
  Nikolay Safin 7eb25e318d Added disposing WebVRManager during disposing WebGLRenderer 8 years ago
  Mr.doob c9dd141381 WebGLBackground: Clean up. 8 years ago