Commit History

作者 SHA1 備註 提交日期
  Ben Houston 276e9da1ef add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516 12 年之前
  Mr.doob 5101e94395 ColladaLoader: Extra checks for effect.surface. 12 年之前
  Igor Campbell 9f3e381dde ColladaLoader: Fix multi-material mesh errors. 12 年之前
  Mr.doob f0c8f55a09 ColladaLoader: Support for ambient lights. 12 年之前
  Mr.doob 21ebca8ecf ColladaLoader: Support DirectionalLights. 12 年之前
  Mr.doob af179b8e73 ColladaLoader: Basic light support. 12 年之前
  Mr.doob 45076157fe Removed remaining Matrix4 .translate() and .rotateByAxis() dependencies. Fixes #3185. 12 年之前
  Mr.doob f7e120dfdc ColladaLoader: Removed positions scaled as suggested in #3106. 12 年之前
  Mr.doob 9f1035b98d Code formating clean up. 12 年之前
  Jihoon Lee 6e5a02427f unit conversion is only applied in root node. 12 年之前
  Jihoon Lee b9afd9865d apply unit conversion to position as well 12 年之前
  Jihoon Lee f3801d8246 Unit conversion for collada loader 12 年之前
  Mr.doob 79c961b772 Space clean up... 12 年之前
  Mr.doob 598dcec177 ColladaLoader: Using node.name when available. Thanks @C4RL05. 12 年之前
  Mr.doob 424667ce19 Some more multiply( a, b ) to multiplyMatrices( a, b ) 12 年之前
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 年之前
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 年之前
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 年之前
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 年之前
  David Gossow b10de6101b ColladaLoader: added check for existence of diffuse/emissive properties before Material creation in Shader 12 年之前
  David Gossow ed74b82767 ColladaLoader: added correct surface/sampler sid mapping to support surfaces with multiple textures (e.g. color + normals) 12 年之前
  Mr.doob c1f9ef832e Replaced THREE.UV with THREE.Vector2. 12 年之前
  Mr.doob 4d31056f51 Updated ColladaLoader to geometry.materials-less setup. 12 年之前
  Tapio Vierros b3f2fdc567 Fix collada loader when examples are viewed through server. 13 年之前
  Mr.doob 85b2ab1f92 xhr -> request 13 年之前
  Jeff Terrace e76374745b Revert "Take out double sided materail caching since it doesn't buy anything" 13 年之前
  Jeff Terrace da1d2a668f Take out double sided materail caching since it doesn't buy anything 13 年之前
  Jeff Terrace 61a4031962 Fix DoubleSided/DoubleSide typo 13 年之前
  Jeff Terrace 35839b85f8 Added support for double_sided inside of a COLLADA <geometry> tag. Fixed #2280. 13 年之前
  alteredq c7895fb5b4 Fixed handling of materials generated by ColladaLoader. 13 年之前