Mr.doob
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fece9e0204
Merge branch 'docs' of https://github.com/webavant/three.js into dev
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Mr.doob
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df33501d19
Updated builds.
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Mr.doob
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dbb5aac0b0
Merge branch 'dev-canvas' of https://github.com/WestLangley/three.js into dev
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Mr.doob
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71740dda24
Merge branch 'dev-vector3' of https://github.com/WestLangley/three.js into dev
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Mr.doob
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117d8182b4
Merge branch 'dev-periodic' of https://github.com/WestLangley/three.js into dev
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Mr.doob
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6421e6d4c8
Merge branch 'gpgpu' of https://github.com/zz85/three.js into dev
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WestLangley
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4c676203b4
CanvasRenderer: Account for spirite rotation when computing clear area.
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Joshua Koo
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f60e4ab896
Example: WebGL GPGPU Flocking Birds #4069
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Tony Zielinski
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b4d9b9178d
Update docs to reflect change to default setting of 'alpha' from true to false made in 0ade4a1d3a2caa4987fb56af1040a7b034c15749.
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WestLangley
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bb31515d6b
Vector3.get*FromMatrix() -> Vector3.setFromMatrix*()
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WestLangley
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ff14edc2c0
Small tweaks to periodic table example to control camera zoom behavior.
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Joshua Koo
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b340e4dfe3
Fix build path to Shader files
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Joshua Koo
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158676fe09
Remove duplicated code in ShaderLib
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Joshua Koo
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a092ed3433
Docs: Fix broken links for new Shader files
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Joshua Koo
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0bb85dc25d
Intial refactoring for WebGLShaders (See #4129)
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rchadwic
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ac28e886f4
prevent animation from searching forever for next key. When next key has lower index than prev, we have looped, and expect the time value to be less then the current
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Mr.doob
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bedeb31a22
Updated builds.
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Mr.doob
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dd5965430e
Added clearColor, clearDepth and clearStencil placeholder methods to CanvasRenderer.
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Mr.doob
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44d03e0246
Made Sprites examples, hopefully, more clear. See discussion in ef7ead99873d1a6059a21cb419484ce0ff8c1b89.
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Mr.doob
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d5106fe639
Updated builds.
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Mr.doob
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166d034978
r64dev
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Mr.doob
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accc1ce358
WebGLRenderer: Added clearColor, clearDepth and clearStencil. See discussion in ef7ead99873d1a6059a21cb419484ce0ff8c1b89.
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Doidel
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68a54e5726
new THREE.TypedArrayUtils
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Mr.doob
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f4c54b2064
Updated builds.
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Mr.doob
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ef7ead9987
Sprites example refactoring and clean up.
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Mr.doob
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71fed600fb
Merge branch 'sprites_overlay' of https://github.com/kile/three.js into dev
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fernandojsg
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8f874092bd
Sprites overlay example fixed using OrthographicCamera
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WestLangley
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bee89eb50c
Sprite cleanup
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Mr.doob
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219c07680d
CSS3DRenderer: I don’t think the elements need preserve-3d.
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Mr.doob
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a3ba076568
r63
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