Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 2e4462737b Editor: Merged geometry exporter options. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 814666cb33 Updated builds. %!s(int64=12) %!d(string=hai) anos
  Mr.doob d73ba07dc1 Editor: Wired up BufferGeometryLoader and BufferGeometryExporter. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 14e56ec912 Added BufferGeometryLoader and BufferGeometryExporter. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 4da43c9428 Editor: Fixed errors when selecting Scene. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 9a2e179cec Editor: Fixed Material vertexColors selector. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 10b284d327 CSS2DRenderer: Simplified projection code as per @WestLangley suggestion in 02b1361f2892dcb1bc7b4e1b56522f59a63639fe. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 18863f61bd Added util for converting Geometry to BufferGeometry. Thx @spite. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 02b1361f28 Added CSS2DRenderer. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 975b5f07dc CSS3DRenderer: Removed now unneeded public cameraElement. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 07b24e9f9c Editor: Simplified material blending select. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 22b5e4666b Updated builds. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 86700091e4 MaterialLoader/MaterialExporter: Added blending and refactoring. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 9b3b209d3d Editor: Code clean up. %!s(int64=12) %!d(string=hai) anos
  Mr.doob b7a24ce71d Editor: Added Material blending. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 74e95db1ed Updated builds. %!s(int64=12) %!d(string=hai) anos
  Mr.doob c7d656eadb WebGLRenderer: Added BufferGeometry deallocation as per @MiiBond suggestion in fa8f4878c8e334fa3dafe4dd91295dec4292fc65. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2ab124cf1b Updated builds. %!s(int64=12) %!d(string=hai) anos
  stephomi 8b446fb57f Remove remaining ray normalization in Raycaster. %!s(int64=12) %!d(string=hai) anos
  stephomi 15ac1a6f4e Rename intersectionRay + add it in Triangle.prototype. %!s(int64=12) %!d(string=hai) anos
  stephomi 62122822ec Normalize ray when transforming it + intersection RayTriangle. %!s(int64=12) %!d(string=hai) anos
  stephomi bbaa398e19 Cache xyz components in crossVectors function. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 89041aebf5 BabylonLoader: Inverting z for lights too. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 568bef6362 Editor: Added support for Babylon.js files. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 316787c3a1 Started loader for Babylon.js file format. %!s(int64=12) %!d(string=hai) anos
  Mr.doob e13dc297fd Editor: Added support for BufferGeometries. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 7812e42fc3 Updated builds. %!s(int64=12) %!d(string=hai) anos
  Mr.doob b015c544c7 BufferGeometry dynamic to true by default. %!s(int64=12) %!d(string=hai) anos
  Mr.doob f7a5174e28 Added fromArray() and toArray() to Color. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 795a4b0c62 Updated builds. %!s(int64=12) %!d(string=hai) anos