Author | SHA1 Message | Date |
---|---|---|
|
a7ac6fa598 Made CanvasRenderer ParticleBasicMaterial handling consistent with the rest — material.map needs to be a Texture. | 14 years ago |
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5e2c480b89 Implemented Frustum checking to `Projector::projectObjects` (thanks errynp) | 14 years ago |
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14eb44a279 ParticleBasicMaterial with a map attached are back on CanvasRenderer. | 14 years ago |