aardgoose
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3449f17e1e
WebGPURenderer: implement compileAsync() (#27098)
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1 year ago |
Renaud Rohlinger
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aeb40de385
WebGPURenderer: MSAA, Postprocessing and Wireframe support in the WebGL Backend (#27473)
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1 year ago |
sunag
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84424e4f2e
WebGPURenderer: Fix strip index format (#27279)
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1 year ago |
sunag
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85f9f28077
WebGPURenderer: CCW FrontFace as default (#26807)
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1 year ago |
aardgoose
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1f43ebe1b7
WebGPURenderer: Support for multiple render targets (#26409)
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1 year ago |
aardgoose
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f605b87f58
support alphaToCoverage (#26513)
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2 years ago |
sunag
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fe2711f7e9
WebGPURenderer: Blending revision 1/2 (#26455)
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2 years ago |
sunag
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3166056814
WebGPURenderer: Add DepthTexture.compareFunction (#26420)
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2 years ago |
aardgoose
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37b932fef4
WebGPURenderer: Remove duplication of interleaved attribute buffers. (#26351)
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2 years ago |
aardgoose
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ff39ae9c0a
WebGPURenderer: Handle interleaved instanced buffers correctly. (#26304)
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2 years ago |
aardgoose
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3a7692fd66
WebGPURenderer: Support Material.blending = NoBlending (#26295)
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2 years ago |
sunag
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517ce63ecc
WebGPURenderer: CubeRenderTarget and CubeCamera (#26152)
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2 years ago |
sunag
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60f307f603
Universal Renderer and WebGPUBackend (#26079)
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2 years ago |