Historia zmian

Autor SHA1 Wiadomość Data
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 13 lat temu
  Ben Houston 5bd3d0426e add webgl_geometry_normals.html - example that shows vertex normals and face normals of standard geometry types before and after Geometry.mergeVertices 13 lat temu