Commit History

Autor SHA1 Mensaxe Data
  Joshua Koo b340e4dfe3 Fix build path to Shader files %!s(int64=12) %!d(string=hai) anos
  Joshua Koo 0bb85dc25d Intial refactoring for WebGLShaders (See #4129) %!s(int64=12) %!d(string=hai) anos
  Mr.doob b2ab717f22 Simplified SpritePlugin a bit more. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 692f1376d1 Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 3f3cfa27de Removed THREE.Ribbon. See #3860. %!s(int64=12) %!d(string=hai) anos
  Mr.doob ad1121e027 Removed more Face4 stuff. %!s(int64=12) %!d(string=hai) anos
  Mr.doob e2aa730a86 Added Euler reference in other build include lists. %!s(int64=12) %!d(string=hai) anos
  Mr.doob e4802d0782 Starting GeometryLoader. %!s(int64=12) %!d(string=hai) anos
  Mr.doob dff219aed3 Added MaterialLoader and MaterialExporter. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 327d6bb5d5 Removed ../../ from include files. %!s(int64=13) %!d(string=hai) anos
  Ben Houston 173c267902 move build related files in /utils to /utils/build %!s(int64=13) %!d(string=hai) anos