Mr.doob
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3ab6fd2138
Second go at LoadingManager. See #3442.
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12 years ago |
Mr.doob
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8ed5ffc2ec
First go at LoadingManager. See #3442.
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12 years ago |
Mr.doob
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389cf29b6b
THREE.extend again breaking things.
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12 years ago |
Mr.doob
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6c35dc23cf
Updated to prototype based EventDispatcher.
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12 years ago |
Mr.doob
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28aba0b81a
Renamed EventTarget to EventDispatcher as discussed in fdb737d078e0e3d6eba9856cec77401082a42fe8.
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12 years ago |
alteredq
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beaa18b652
Fixed ImageUtils.loadTexture that got broken when it was changed to use ImageLoader.
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13 years ago |
Mr.doob
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25978d4350
GeometryLoader using LoadingMonitor.
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13 years ago |
Mr.doob
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e4dc8cfe89
GeometryLoader working (ex JSONLoader)
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13 years ago |
Mr.doob
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8bbd61b149
Using xhr.addEventListener instead of xhr.onreadystatechange. Changed 'complete' event to 'load' as native JavaScript.
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13 years ago |
Mr.doob
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9c9cf2f27d
Using event.content for consistency.
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13 years ago |
Mr.doob
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ede49a8260
OBJLoader now using EventDispatcher.
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13 years ago |
Mr.doob
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0008c0fd31
Changed ImageLoader to use the reusable prototype approach.
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13 years ago |
Mr.doob
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04c7bfb6e7
Using ImageLoader in ImageUtils.loadTexture.
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13 years ago |
Mr.doob
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136999875f
Starting the *Loader change. First ImageLoader and testing.
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13 years ago |
Mr.doob
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89d49d8f92
Adding ImageLoader.
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13 years ago |