sunag
|
3d27aade3d
Example webgl_materials_lightmap: Port ShaderMaterial to NodeMaterial (#25123)
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2 years ago |
Levi Pesin
|
5e72560d95
Shaders: Cleanup `all( bvecN( ... ) )`. (#25119)
|
2 years ago |
Michael Herzog
|
a008a55a4f
Docs: Clean up. (#25141)
|
2 years ago |
Marquizzo
|
6ec615bd4f
Add .castShadow property (#25136)
|
2 years ago |
hybridherbst
|
f9403dcd2a
WebGLTextures: Only use anistropic filtering with certain `minFilter`/`magFilter` combinations. (#25068)
|
2 years ago |
WestLangley
|
6db6dd18e9
Updated shader (#25127)
|
2 years ago |
WestLangley
|
acfd8fd19e
More clean up
|
2 years ago |
Diarmid Mackenzie
|
dcea07eb22
Benchmarks: Fix rotation setup in updateMatrixWorld() test (#25122)
|
2 years ago |
Shai Daniel Ghelberg
|
e73e77c31f
Unicode links (#25099)
|
2 years ago |
Mugen87
|
675115c2b2
Updated builds.
|
2 years ago |
WestLangley
|
46618d2916
Ensure .matrixWorld is updated (#25097)
|
2 years ago |
Michael Herzog
|
b0c37a6a58
Shaders: Force `highp` for uv computation in `bilinearCubeUV()`. (#25121)
|
2 years ago |
Benjamin
|
89752ba530
Texture: Honor `generateMipmaps`. (#25110)
|
2 years ago |
Benjamin
|
51122bf23c
ObjectLoader.parse: parseTextures missing `generateMipmaps` (#25109)
|
2 years ago |
WestLangley
|
17386766a7
Examples: Clean up webgl_buffergeometry_compression.html (#25118)
|
2 years ago |
WestLangley
|
780bb1b492
specified material type (#25117)
|
2 years ago |
Kevin
|
2cd85413b8
Update CSMShader SpotLight for 147 (#25116)
|
2 years ago |
Diarmid Mackenzie
|
d93d110658
set quaternion, not rotation (#25112)
|
2 years ago |
WestLangley
|
517d56f02a
Clean up (#25107)
|
2 years ago |
Michael Herzog
|
2373d72345
GLTFExporter: Throw exception when processing textures with no image data. (#25106)
|
2 years ago |
Michael Herzog
|
f170533af4
ColladaExporter: Throw exception when processing textures with no image data. (#25100)
|
2 years ago |
linbingquan
|
9d332c1c72
Examples: Hide scrollbars in `webgl_effects_ascii`. (#25047)
|
2 years ago |
Mitchell Loeppky
|
5ff3fe63d8
LineSegments2: Fix raytracing when the geometry has `instanceCount` set. (#25032)
|
2 years ago |
Michael Herzog
|
dd5d429285
USDZExporter: Throw exception when processing textures with no image data. (#25093)
|
2 years ago |
Takahiro
|
e347606858
GLTFLoader: loadNode() dependency request optimization (#25079)
|
2 years ago |
Takahiro
|
08497e95b9
GLTFLoader: Add loadNode hook (#25077)
|
2 years ago |
Mugen87
|
ad2d035aba
Updated builds.
|
2 years ago |
Renaud Rohlinger
|
3e97fb1cab
fix programs sharing multiple ubo and support array uniforms (#25084)
|
2 years ago |
sunag
|
2d9daef03c
ShaderNode: Improve syntax (Fluent interface) (#25074)
|
2 years ago |
Shai Daniel Ghelberg
|
2151e4c869
Add rotation/translation to lines raycasting example (#25042)
|
2 years ago |