提交歷史

作者 SHA1 備註 提交日期
  Ben Houston 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() 12 年之前
  Mr.doob ec8dc3e3f3 Merged with alteredq branch 12 年之前
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 年之前
  alteredq 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 年之前
  alteredq b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 年之前
  Mr.doob 081a1fd646 Renamed .multiplyMatrix* to .applyMatrix* and .multiplyQuaternion to .applyQuaternion as suggested by @WestLangley in #2860. 12 年之前
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 年之前
  alteredq 39db179b82 WebGLDeferredRenderer: made attenuation parameters properties of AreaLight instead of hardcoded constants. 12 年之前
  alteredq e95c6e3dab WebGLDeferredRenderer: more area lights shader optimizations. 12 年之前
  alteredq 83136c5dad WebGLDeferredRenderer: optimized area lights computation. 12 年之前
  alteredq cd92495139 WebGLDeferredRenderer: merged @MPanknin's area lights. 12 年之前
  alteredq 1f6ebe7595 WebGLDeferredRenderer: added hemisphere light support. 12 年之前
  alteredq f5f0b932d3 WebGLDeferredRenderer: refactored point lights. 12 年之前
  alteredq 0d00644eb6 WebGLDeferredRenderer: refactored directional lights. 12 年之前
  alteredq 6e1db14933 WebGLDeferredRenderer: refactored light proxy updates. 12 年之前
  alteredq 72dae73940 WebGLDeferredRenderer: refactored spotlights. 12 年之前
  alteredq 133895ce2f WebGLDeferredRenderer: merged with @MPanknin's spotlights. 12 年之前
  alteredq ded319658c WebGLDeferredRenderer: added setScale method. 12 年之前
  alteredq 8492bbcafd WebGLDeferredRenderer: made width, height and scale parameters optional. 12 年之前
  alteredq 12f76208b8 WebGLDeferredRenderer: disabling stencil test. 12 年之前
  alteredq 91edef68e2 WebGLDeferredRenderer: made pointlights work with hierarchies. 12 年之前
  alteredq b4a9081c27 WebGLDeferredRenderer: added support for environment mapping. 12 年之前
  alteredq d1135bc425 WebGLDeferredRenderer: swapped order of color and normalDepth passes. 12 年之前
  alteredq e53d1bb2c7 WebGLDeferredRenderer: less buggy transparent materials skipping. 12 年之前
  alteredq 514aad9ab4 WebGLDeferredRenderer: skipping transparent materials. 12 年之前
  alteredq 263960c8f8 WebGLDeferredRenderer: fixed light terms combination and z-fighting glitches. 12 年之前
  alteredq ac5c4cd7f3 WebGLDeferredRenderer: syncing live light color, intensity, distance and visibility to deferred light proxy. 12 年之前
  alteredq a563c88735 WebGLDeferredRenderer: made brightness parameter optional (default to 1). 12 年之前
  alteredq 07806c89b0 WebGLDeferredRenderer: trying to match better linear space lighting in WebGLRenderer. 12 年之前
  alteredq 8c5f2d32f2 WebGLDeferredRenderer: added antialias constructor parameter. 12 年之前