História revízii

Autor SHA1 Správa Dátum
  Mr.doob f6e6fa192a Updated examples builds. 3 rokov pred
  Michael Herzog 5bc2515443 Examples: Move postprocessing to ES6. (#21621) 4 rokov pred
  Marco Fugaro d9a5084d26 Run build-examples (#21588) 4 rokov pred
  Garrett Johnson 73ba3fedd8 npm run lint-fix 5 rokov pred
  Mr.doob 4a8b92d5b1 Examples: Removed deprecation warning. 5 rokov pred
  Mugen87 226b60deab Examples: Remove author comments. 5 rokov pred
  Mugen87 a7eacadd53 Examples: Fix link in modules warning. 5 rokov pred
  Mr.doob 8880636d52 Examples: Tweaked deprecation message. 5 rokov pred
  Mugen87 7dd44e809e Examples: Deprecate examples/js. 5 rokov pred
  Mugen87 d3f6b68a33 JSM: Added module and TS file for TAARenderPass. 6 rokov pred
  Olli Etuaho ba4bbfbe9e Better naming and API for full-screen quads 6 rokov pred
  Olli Etuaho 48b686dcb9 Don't initialize scene for postprocessing passes 6 rokov pred
  Olli Etuaho 4acc91d018 Share code for creating a fill quad scene in postprocessing passes 6 rokov pred
  Mugen87 a369b3c246 Examples: Clean up 6 rokov pred
  Mr.doob 253517ec17 Merge pull request #15571 from maccesch/dev 6 rokov pred
  Olli Etuaho 4826d7f1f5 Rename delta to deltaTime in postprocessing passes 7 rokov pred
  Marc-Sefan Cassola 85f911fb5c removed renderTarget and forceClear from WebGLRenderer.render() in example code 7 rokov pred
  Mr.doob 7119c4c084 Clean up. 9 rokov pred
  Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. 9 rokov pred
  Mr.doob f0e2fb0fb7 TAARenderPass: Clean up. 9 rokov pred
  Nick Gerleman 756d3fb77f Rename ManualMSAARenderPass to SSAARenderPass 9 rokov pred
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. 9 rokov pred
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) 9 rokov pred
  Ben Houston (Clara.io) 463a8a62aa Pass.setSize - make resizing of passes automatic through EffectComposer.setSize (#8925) 9 rokov pred
  Ben Houston (Clara.io) a5c253cbb9 remove CompositeShader, it is equivalent to CopyShader. (#8926) 9 rokov pred
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 rokov pred
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 rokov pred
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 rokov pred
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. 10 rokov pred
  Ben Houston 0029d1359c smoothly interpolate to the TAA result as it is being created. 10 rokov pred