提交历史

作者 SHA1 备注 提交日期
  Mr.doob 424667ce19 Some more multiply( a, b ) to multiplyMatrices( a, b ) 12 年之前
  Mr.doob ec8dc3e3f3 Merged with alteredq branch 12 年之前
  Mr.doob 8a7f3fad38 Docs: Update Vector*, Matrix and Quaternion pages with -*Self change. 12 年之前
  Mr.doob 05000881f2 Updated builds. 12 年之前
  Mr.doob db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). 12 年之前
  Mr.doob bff23c518b Updated builds. 12 年之前
  Mr.doob a851b6b645 Removed debugger bits. 12 年之前
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. 12 年之前
  Mr.doob bb69dc9a62 Updated builds. 12 年之前
  Mr.doob 16314e8ca8 Added .add(), .addColors(), .addScalar(), .multiply() and .multiplyScalar() to Color. Removed ArrowHelper from DirectionalLight too. 12 年之前
  Mr.doob 4074675d7a Removed ArrowHelper from SpotLightHelper. 12 年之前
  Mr.doob ef87a12c9a Cleaned up Box3. 12 年之前
  Mr.doob 54cdb693ac Cleaned up ArrowHelper code a bit. 12 年之前
  Mr.doob 589bc10538 Merge remote-tracking branch 'bhouston/arrowhelper-fix' into dev 12 年之前
  Mr.doob 3af117818b Updated builds. 12 年之前
  Mr.doob 72cb3cf68e Merge remote-tracking branch 'bhouston/geometry-mergeVertices-fix' into dev 12 年之前
  Mr.doob 53e07e091a Updated builds. 12 年之前
  Mr.doob 7d48298acf Renamed Sphere.isIntersectionSphere to Sphere.intersectsSphere. 12 年之前
  Mr.doob 42f7f1036f Docs: Removed now unneded description in AmbientLight. Thanks @WestLangley. 12 年之前
  Mr.doob 9c7da1479b Updated builds. 12 年之前
  Mr.doob f606c5a7e1 Merge remote-tracking branch 'Fox32/dev' into dev 12 年之前
  Mr.doob a7d5acf09e Docs: AmbientLight hint as suggested by @WestLangley. Closes #2872. 12 年之前
  alteredq 060b294a12 WebGLDeferredRenderer: added tonemapping. 12 年之前
  Oliver Sand 1269d968fb Add unit test, fix is isIntersectionSphere 12 年之前
  Oliver Sand dcd25863e4 Add isIntersectionSphere to sphere 12 年之前
  alteredq b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. 12 年之前
  alteredq 4a976331d8 WebGLDeferredRenderer: trying to fix AreaLights. 12 年之前
  Ben Houston 6f72a001c2 Frustum.contains -> intersectsObject, containsSphere->intersectsSphere, removed Frustum.containsAnyPoints, .transform. Update unit tests accordingly. 12 年之前
  Ben Houston 5d6656506b remove unused variable from Frustum.js 12 年之前
  Ben Houston 587672690e move credit for barycoord function from Raycaster to Triangle per @mrdoob. 12 年之前