alteredq
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cd4218f1bb
Deferred shading: added support for MeshFaceMaterials.
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12 years ago |
alteredq
|
06e5cebab1
Deferred shading: doing emissive pass before light proxies and without blending.
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12 years ago |
alteredq
|
f067f784f2
Deferred shading: merged color correction pass into composite one.
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12 years ago |
alteredq
|
6b17fd9d6b
Deferred shading: replaced special case handling of emitters with emissive color in G-buffer and full-screen emissive pass. Added handling of directional lights.
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12 years ago |
alteredq
|
afd65e4e65
Added handling of resizing to DeferredHelper.
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12 years ago |
alteredq
|
77d6bc5e34
Made light proxy and emitter scenes in DeferredHelper per scene instead of global.
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12 years ago |
alteredq
|
d26befd0e8
Moved scene and camera out of DeferredHelper constructor into DeferredHelper.render()
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12 years ago |
alteredq
|
018593d4b5
Made addDeferredMaterials and addDeferredLights internal to DeferredHelper.
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12 years ago |
alteredq
|
98ac06806a
More garbage collection friendly callbacks in DeferredHelper.
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12 years ago |
alteredq
|
46838948e9
Made createRenderTargets method internal to DeferredHelper.
|
12 years ago |
alteredq
|
19df092da9
Moved the rest of deferred pipeline from examples into DeferredHelper.
|
12 years ago |
alteredq
|
ee53b015a0
Started to move deferred functionality out of examples into DeferredHelper.
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12 years ago |