História revízii

Autor SHA1 Správa Dátum
  Ivan Latunov 4d74e40dbe Remove brackets and dot from cameraPosition comment 10 rokov pred
  Ivan Latunov ce0abd2598 Change `projection space` to `world space` 10 rokov pred
  Ivan Latunov 4e4f42ab2f Docs: specify WebGLProgram#cameraPosition's space 10 rokov pred
  Casey Grun e6686eb6cf Reformatted docs to add property anchors 10 rokov pred
  Casey Grun 300cb9138f Added better description of how to calculate matrix transform in vertex shader, borrowing from https://github.com/mrdoob/three.js/issues/1188#issuecomment-3666286 10 rokov pred
  Casey Grun b70a1b989a Improve description of default shader parameters 10 rokov pred
  paulmasson 617a06c0e1 First pass at documentation for WebGLProgram 11 rokov pred
  paulmasson d0171f613a Update WebGLProgram.html 11 rokov pred
  satoru kimura 62a0469680 added some classes to the API documentation. 11 rokov pred