Commit History

Autor SHA1 Mensaxe Data
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 8eeb0d5bbd Examples improvements. %!s(int64=11) %!d(string=hai) anos
  Mr.doob cc80f2c9ee Ocean2: Yet more clean up. %!s(int64=11) %!d(string=hai) anos
  Mr.doob a8f0094dbc Ocean2: More clean up and optimisations. %!s(int64=11) %!d(string=hai) anos
  Mr.doob a68ad58b7a Ocean2: Indentation to tabs. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 57c7340206 Ocean.js: Using PlaneGeometry as per @WestLangley suggestion in #4622. %!s(int64=11) %!d(string=hai) anos
  ttmike 9f3efe07db added ocean2 shader demo. Fixes #4622 %!s(int64=11) %!d(string=hai) anos