提交历史

作者 SHA1 备注 提交日期
  Mr.doob 4c36fe19ee Added SoftwareRenderer3 to ubiquity example. 13 年之前
  Mr.doob 48fa575eab Made the cloth example "work" with CanvasRenderer. 13 年之前
  Mr.doob 2a821c23eb Added execution permissions to build*.sh. 13 年之前
  Mr.doob 88c2c94f28 Merge branch 'master' into dev 13 年之前
  zz85 a8853b88ab Tweaked the cloth simulation example a little. 13 年之前
  alteredq a7f31baaa4 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 年之前
  alteredq 927351ee9d Forgot to add CompressedTexture.js file to the repo. 13 年之前
  alteredq cab0a0f718 Added support for compressed textures. 13 年之前
  Mr.doob 156d4d38e6 Merge branch 'master' into dev 13 年之前
  Mr.doob 74d5e31b1f 15fps to 20fps on buffergeometry examples. 13 年之前
  alteredq 99de0ac373 Added handling of BufferGeometry for ParticleSystems plus corresponding example. 13 年之前
  alteredq af9fb1d193 Added handling of flipSided also to normal map shader. 13 年之前
  alteredq 6ae29843fc Simplified flipSided handling in shaders. 13 年之前
  im007boy 438b7b741e Update examples/webgl_materials_cubemap.html 13 年之前
  WestLangley 52fb990848 Corrected handling of flip-sided materials 13 年之前
  WestLangley b9687e3ada Corrected handling of flip-sided materials 13 年之前
  Mr.doob 96ab46a8aa Minor tweaks 13 年之前
  Mr.doob 2d3ed545bd Ray setSource() to set() 13 年之前
  Mr.doob 34c348d4d9 Merge branch 'ray' of git://github.com/gero3/three.js into dev 13 年之前
  alteredq e08818649e Added handling of HemisphereLight and shadow maps to terrain shader. 13 年之前
  alteredq 4b08ee5943 Merge remote-tracking branch 'remotes/mrdoob/dev' into hemi_light 13 年之前
  Mr.doob 153fd40c26 Changing build setup 13 年之前
  alteredq 9233bffd98 Updated lights comment in skin shader. 13 年之前
  alteredq 5d5e034488 Added HemisphereLight support to simple skin shader. 13 年之前
  alteredq 0d1c3ac212 Added handling of HemisphereLight to normal map shader. 13 年之前
  alteredq b3d7de97c7 Forgot to switch to minified lib. 13 年之前
  alteredq 143b576c5b Added hemisphere light example. 13 年之前
  alteredq c83f5e5d3b Fixed shadowmaps not getting proper GL state if there were flipsided objects in the scene. 13 年之前
  alteredq 694495764c Added HemisphereLight. 13 年之前
  Mr.doob 48e024bb15 Merge branch 'master' into dev 13 年之前