Mr.doob
|
4f42011a5d
Garbage-less array copy.
|
12 jaren geleden |
Mr.doob
|
b7a6faffb8
Updated builds.
|
12 jaren geleden |
Mr.doob
|
937ea35201
Minor beautification.
|
12 jaren geleden |
Mr.doob
|
d1d214d4d3
Merge branch 'patch-2' of https://github.com/speigg/three.js into dev
|
12 jaren geleden |
Mr.doob
|
d280ead7c2
Merge branch 'patch-2' of https://github.com/oddityoverseer13/three.js into dev
|
12 jaren geleden |
Mr.doob
|
60c5aebc8e
Merge branch 'patch-1' of https://github.com/oddityoverseer13/three.js into dev
|
12 jaren geleden |
Mr.doob
|
e0f64d5b8a
OBJLoader/OBJMTLLoader: Reverted to previous parsing approach. Fixes #3937 and #3965.
|
12 jaren geleden |
Mr.doob
|
3950889c80
Minor improvement.
|
12 jaren geleden |
Mr.doob
|
67b85a49de
Fixed some Particle/Sprite breakage.
|
12 jaren geleden |
Mr.doob
|
f20a14466d
Updated editor with Particle/Sprite change.
|
12 jaren geleden |
Mr.doob
|
ea4bd0364c
Updated examples with Particle/Sprite change.
|
12 jaren geleden |
Mr.doob
|
3d01183d13
Updated docs with Particle/Sprite change.
|
12 jaren geleden |
Mr.doob
|
c66633b21c
Updated builds.
|
12 jaren geleden |
Mr.doob
|
692f1376d1
Unified Particle into Sprite. Renamed ParticleBasicMaterial to ParticleSystemMaterial. Fixes #968.
|
12 jaren geleden |
Mr.doob
|
0720aa8e2b
Simpler code for UI.Number NaN handling.
|
12 jaren geleden |
Mr.doob
|
d5542e23b2
Merge branch 'UI-NaN-patch' of https://github.com/gwindes/three.js into dev
|
12 jaren geleden |
Mr.doob
|
5d5d618c49
Updated builds.
|
12 jaren geleden |
Mr.doob
|
97871c4b98
Not sure why we're trying to reuse THREE. Probably better to redefine it from scratch. See #3209.
|
12 jaren geleden |
Mr.doob
|
1f2401a76e
Merge branch 'dev' of https://github.com/arodic/three.js into dev
|
12 jaren geleden |
Bart McLeod
|
34ae7d6a43
Fixed overwriting the scene instead of adding to it in VRML loader example. This preserves the lighting and the controls, so that the Box can be spinned and is lit.
|
12 jaren geleden |
Bart McLeod
|
9cd8eedf2a
Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes.
|
12 jaren geleden |
Grant Windes
|
6b3047673c
Fix NaN value in UI.Number when user deletes input and enters blank value.
|
12 jaren geleden |
oddityoverseer13
|
fc0dae9287
Listed the options available to pass into ShapeGeometry
|
12 jaren geleden |
oddityoverseer13
|
92ee7bd592
Updated the docs for Shape
|
12 jaren geleden |
Mr.doob
|
b20687b8b0
Merge branch 'dev' of https://github.com/acgessler/three.js into dev
|
12 jaren geleden |
Mr.doob
|
e89c83ea11
Updated builds.
|
12 jaren geleden |
Mr.doob
|
f6e307f484
Merge branch 'master' of https://github.com/jrimestad/three.js into dev
|
12 jaren geleden |
Mr.doob
|
05211e70d2
Updated builds.
|
12 jaren geleden |
Mr.doob
|
dad93b3906
Merge branch 'issue-3969' of https://github.com/jotinha/three.js into dev
|
12 jaren geleden |
Mr.doob
|
6fb6842f01
Moved scale.x -1 from mesh to geometry. See #3966.
|
12 jaren geleden |