Commit Verlauf

Autor SHA1 Nachricht Datum
  Mr.doob 7119c4c084 Clean up. vor 8 Jahren
  Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. vor 8 Jahren
  Mr.doob f0e2fb0fb7 TAARenderPass: Clean up. vor 8 Jahren
  Nick Gerleman 756d3fb77f Rename ManualMSAARenderPass to SSAARenderPass vor 8 Jahren
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. vor 9 Jahren
  Ben Houston (Clara.io) bb5600fd89 add unbiased mode to the MSAA render pass. (#8930) vor 9 Jahren
  Ben Houston (Clara.io) 463a8a62aa Pass.setSize - make resizing of passes automatic through EffectComposer.setSize (#8925) vor 9 Jahren
  Ben Houston (Clara.io) a5c253cbb9 remove CompositeShader, it is equivalent to CopyShader. (#8926) vor 9 Jahren
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) vor 9 Jahren
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) vor 9 Jahren
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes vor 9 Jahren
  Ben Houston 345ff94536 add back 32 sample level, simplify TAARenderPass via reusing shader from ManualMSAAREnderPAss. vor 9 Jahren
  Ben Houston 0029d1359c smoothly interpolate to the TAA result as it is being created. vor 9 Jahren
  Ben Houston 4490ebf631 fix bug - msaa and taa should accumulate rgb and alpha the same. vor 9 Jahren
  Ben Houston 47eb1db0f3 add TODO: create smooth transition in the future from hold to sample render target in TAARenderPass vor 9 Jahren
  Ben Houston b5969ce701 fix bug. vor 9 Jahren
  Ben Houston 17a9dca296 better quality results of TAA because accumulation is done using the same form. vor 9 Jahren
  Ben Houston 64eb745c3c add TAARenderPass and polish MSAA example/code. vor 9 Jahren