alteredq
|
517f0f55ca
Fixed bug preventing setting 0 values in constructor at several places.
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14 anos atrás |
alteredq
|
197f13e946
Fixed bug in Vector4 constructor and copy. Thanks to @jungalero and @jsermeno
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14 anos atrás |
alteredq
|
78521fad95
Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader.
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14 anos atrás |
alteredq
|
245dbfcc2a
Changed renderer.getClearColor API to return reference.
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14 anos atrás |
Mr.doob
|
c543ba6540
GeometryUtils.applyMatrix -> Geometry.applyMatrix
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14 anos atrás |
alteredq
|
93468b0094
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
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14 anos atrás |
alteredq
|
0959969fc3
Added skin rendering example plus some postprocessing fixes to make it work.
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14 anos atrás |
Mr.doob
|
d3a5649759
Added GeometryUtils.applyMatrix so we can easily manipulate geometry \:D/
|
14 anos atrás |
alteredq
|
fe83a3f052
Rebuilt libs.
|
14 anos atrás |
alteredq
|
8c326a222f
Moved depth buffer writing control from renderer into material.
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14 anos atrás |
Mr.doob
|
f849f34b1e
Redid `CylinderGeometry`.
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14 anos atrás |
Mr.doob
|
cc7956b2c3
`window` > `self` so the lib is workers ready. (thanks @jsermeno)
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14 anos atrás |
Mr.doob
|
f105cbb7e2
`LOD.add` > `LOD.addLevel`
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14 anos atrás |
Mr.doob
|
322b9f9d87
Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels.
|
14 anos atrás |
Mr.doob
|
51368ca6d6
REVISION ++
|
14 anos atrás |
Mr.doob
|
94b7418f60
Added objec3d.frustumCulled support to Projector (CanvasRenderer/SVGRenderer).
|
14 anos atrás |
alteredq
|
ca05c86fc5
Removed surprising bottleneck in WebGLRenderer.
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14 anos atrás |
alteredq
|
75952217a2
Added frustumCulled flag to Object3D.
|
14 anos atrás |
alteredq
|
2603ccf424
Applied specular highlights fix from @evanw also to Phong shader.
|
14 anos atrás |
Mr.doob
|
d93c91e0d1
Updated builds.
|
14 anos atrás |
alteredq
|
5a87757b1b
Merge remote-tracking branch 'remotes/mrdoob/dev' into dev
|
14 anos atrás |
alteredq
|
59bfd81150
Added MaskPass to postprocessing and clearTarget to WebGLRenderer.
|
14 anos atrás |
Mr.doob
|
d8e75851f1
Uops, creating __webglMorphTargetsBuffers there is not what we want.
|
14 anos atrás |
Mr.doob
|
1be08e8afe
WebGLRenderer: Added `deallocateObject` and `deallocateTexture` methods.
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14 anos atrás |
alteredq
|
20fae814e7
Refactored postprocessing to use double buffering.
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14 anos atrás |
alteredq
|
1cbcc5beab
Optimized postprocessing example.
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14 anos atrás |
alteredq
|
093bbb1cb9
Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets.
|
14 anos atrás |
alteredq
|
173a2c56c1
Rebuilt libs.
|
14 anos atrás |
Mr.doob
|
f2fb6c3982
For clarity reasons I'll start setting the REVISION to *NEXT*dev for the dev branch. And updating to *NEXT* when merged to master.
|
14 anos atrás |
Mr.doob
|
a59647d63d
Ray.js: We don't want dot == 0 either.
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14 anos atrás |