Histórico de commits

Autor SHA1 Mensagem Data
  alteredq 517f0f55ca Fixed bug preventing setting 0 values in constructor at several places. 14 anos atrás
  alteredq 197f13e946 Fixed bug in Vector4 constructor and copy. Thanks to @jungalero and @jsermeno 14 anos atrás
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. 14 anos atrás
  alteredq 245dbfcc2a Changed renderer.getClearColor API to return reference. 14 anos atrás
  Mr.doob c543ba6540 GeometryUtils.applyMatrix -> Geometry.applyMatrix 14 anos atrás
  alteredq 93468b0094 Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 anos atrás
  alteredq 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. 14 anos atrás
  Mr.doob d3a5649759 Added GeometryUtils.applyMatrix so we can easily manipulate geometry \:D/ 14 anos atrás
  alteredq fe83a3f052 Rebuilt libs. 14 anos atrás
  alteredq 8c326a222f Moved depth buffer writing control from renderer into material. 14 anos atrás
  Mr.doob f849f34b1e Redid `CylinderGeometry`. 14 anos atrás
  Mr.doob cc7956b2c3 `window` > `self` so the lib is workers ready. (thanks @jsermeno) 14 anos atrás
  Mr.doob f105cbb7e2 `LOD.add` > `LOD.addLevel` 14 anos atrás
  Mr.doob 322b9f9d87 Object3D.add(), Objec3D.remove(), Scene.add(), Scene.remove()... we'll see how it feels. 14 anos atrás
  Mr.doob 51368ca6d6 REVISION ++ 14 anos atrás
  Mr.doob 94b7418f60 Added objec3d.frustumCulled support to Projector (CanvasRenderer/SVGRenderer). 14 anos atrás
  alteredq ca05c86fc5 Removed surprising bottleneck in WebGLRenderer. 14 anos atrás
  alteredq 75952217a2 Added frustumCulled flag to Object3D. 14 anos atrás
  alteredq 2603ccf424 Applied specular highlights fix from @evanw also to Phong shader. 14 anos atrás
  Mr.doob d93c91e0d1 Updated builds. 14 anos atrás
  alteredq 5a87757b1b Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 14 anos atrás
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. 14 anos atrás
  Mr.doob d8e75851f1 Uops, creating __webglMorphTargetsBuffers there is not what we want. 14 anos atrás
  Mr.doob 1be08e8afe WebGLRenderer: Added `deallocateObject` and `deallocateTexture` methods. 14 anos atrás
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 anos atrás
  alteredq 1cbcc5beab Optimized postprocessing example. 14 anos atrás
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. 14 anos atrás
  alteredq 173a2c56c1 Rebuilt libs. 14 anos atrás
  Mr.doob f2fb6c3982 For clarity reasons I'll start setting the REVISION to *NEXT*dev for the dev branch. And updating to *NEXT* when merged to master. 14 anos atrás
  Mr.doob a59647d63d Ray.js: We don't want dot == 0 either. 14 anos atrás