Historique des commits

Auteur SHA1 Message Date
  Mr.doob 565f9221e3 Added missing classes to custom builds. il y a 14 ans
  alteredq da497665f7 Synced with empaempa plus made it possible to use scene lights in MeshShaderMaterial. il y a 14 ans
  Mr.doob a1a41e7fc8 Recompiled builds. il y a 14 ans
  alteredq 59071e75b3 Synced with mrdoob's branch. il y a 14 ans
  alteredq 2127bdeb50 Merged morphing from empaempa. il y a 14 ans
  Mr.doob 49d9b2e460 src/extras/primitives/ ⟶ src/extras/geometries il y a 14 ans
  alteredq 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. il y a 14 ans
  alteredq cf6e2de8c9 Synced with mrdoob's branch. il y a 14 ans
  alteredq a9f8419ae4 Added option to PathCamera to try to follow spline with the constant speed. il y a 14 ans
  Mr.doob 2a83aeb64b Object3D: Setting matrixWorldNeedsUpdate to true when updateMatrix has been called. il y a 14 ans
  alteredq 09a10f7b2c Fixed update of PathCamera. il y a 14 ans
  Mr.doob 1413f96958 Fixed `Camera.updateMatrix()`. il y a 14 ans
  alteredq 67341e776a Fixed bug in frustum culling when camera is part of hierarchy. il y a 14 ans
  alteredq b6b0e21015 Added PathCamera. il y a 14 ans
  alteredq 0bf0e59f12 Synced with mrdoob's branch. il y a 14 ans
  Mr.doob ce751a10dd WebGLRenderer now doesn't render objects with material.opacity == 0. il y a 14 ans
  alteredq 1ebcd0f1da Fixed bug in FogExp2. il y a 14 ans
  alteredq 13ccc02a8a Refactored shader and uniform snippets out of WebGLRenderer into WebGLShaders. il y a 14 ans
  alteredq d6db37ef7f Loader now keeps track of texture file names. il y a 14 ans
  Mr.doob 98af2b1b92 Added `sizeAttenuation` property to ParticleBasicMaterial (disable perspective scaling). il y a 14 ans
  Mr.doob 18dd03e90f Fixed particle scaling vertex shader (hopefully it now works on ANGLE). il y a 14 ans
  alteredq 6b9a08e5ed Synced with mrdoob's branch. il y a 14 ans
  Mr.doob 5b9ca694d3 WebGLRenderer Particles now scale. il y a 14 ans
  alteredq c61f89ba14 Brought back bloom. il y a 14 ans
  alteredq c7826c1d56 Fixed old normals name in Geometry.computeFaceNormals. il y a 14 ans
  alteredq c421b2d791 Number of bones in skinning shader is now taken from SkinnedMesh. il y a 14 ans
  alteredq a6146360bc Added "enableDepthBufferWrite" API call to WebGLRenderer. il y a 14 ans
  alteredq c3d29f491b More cleanup of WebGLRenderer. il y a 14 ans
  alteredq 2294094adf Cleaned up a bit WebGLRenderer. il y a 14 ans
  alteredq ba0047cb1c Resurrected "noFly" as QuakeCamera's override. il y a 14 ans