alteredq
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94e77e4cb4
Added caching of element offsets optimization to binary loader.
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14 years ago |
alteredq
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1e36ddee47
Applied mrdoob's optimizations from ascii loader also to binary loader.
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14 years ago |
Mr.doob
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453c6efc0d
At Loader.js, as far as I can see we don't need all that `stride` stuff. Removed/Simplified from createModel() by now. That saves *a lot* of multiplications at init of the geometry.
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14 years ago |
alteredq
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7c26e04c7a
Refactored common functionality out of ascii and binary loaders.
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14 years ago |
alteredq
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cdb6b868b3
Added a little sanity check in binary format loader (commented out debug log of computed total file size which should match with real file size).
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14 years ago |
alteredq
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a0fa2ae3dd
Optimized binary model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly.
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14 years ago |
alteredq
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188f36be5d
Optimized ASCII model format to use indexed UVs. Updated OBJ slim converter and Loader accordingly.
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14 years ago |
alteredq
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514a2e6135
Merged with latest changes in mrdoob's branch. All hex colors should be now without baked opacity.
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14 years ago |
alteredq
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0cb79310e5
Added experimental binary mesh loader. Updated OBJ converter and examples accordingly.
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14 years ago |
alteredq
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49d1bd170b
Made JSON model format slimmer by flattening arrays. Modified Loader and OBJ converter accordingly.
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14 years ago |
alteredq
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5192428f25
Added Loader class providing both asynchronous JS and web worker based loading of models.
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14 years ago |