Historique des commits

Auteur SHA1 Message Date
  tschw c32f31a587 Animation: New API, caching and masses. il y a 9 ans
  Ben Houston 036147e203 geometry/object.clips -> geometry/object.animation il y a 10 ans
  Ben Houston 63414e3323 remove debug comment. il y a 10 ans
  Ben Houston 6310c5095c add Action loop styles, LoopOnce, LoopRepeat and LoopPingPong il y a 10 ans
  Ben Houston ce70dc6ea4 refactor JSONLoader's loading of clips. Load morph sequences into clips. morphnormals and morphtarget_horse examples updated to new clip reader structure. il y a 10 ans
  Ben Houston 055dc347fe BlendCharacter example works great. il y a 10 ans
  Ben Houston bfee311b19 BlendCharacter example mostly working with new animation system. il y a 10 ans
  Ben Houston 002c3135bc begin conversion of BlendCharacter to new animation system. il y a 10 ans
  gero3 923256459e fixed files to codestyle il y a 10 ans
  Pim Schreurs e36de0ca39 Fix skeleton helper rotation in skinning animation example il y a 10 ans
  brason eb68622a6e Add missing semicolons il y a 10 ans
  gero3 4501d5a51d revert last commit il y a 10 ans
  gero3 fe8493157e codestyle fixes il y a 10 ans
  Elisée Maurer ecd0ddd1a1 Set prototype.constructor for all derived classes il y a 10 ans
  Ian Kerr aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any il y a 11 ans
  Mr.doob 519df502a5 Fixed webgl_animation_skinning_blending example. il y a 11 ans
  WestLangley 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. il y a 11 ans
  Mr.doob afd8223846 Simplified SkeletonHelper. Skinning blending example went from 1661 drawcalls to 73. il y a 11 ans
  Mr.doob 589fea276b Trying to get SkeletonHelper to always be visible. il y a 11 ans
  Mr.doob c43140f014 Tab indentations. il y a 11 ans
  michael 69c1e37358 Fixed the unpausing of animations that are not playing. il y a 11 ans
  michael d19187469e Cleaned up some leftovers and changed formatting for better consistency with the existing three.js codebase. il y a 11 ans
  michael 6ad4350df8 Converted the bone helper into a skeleton helper. il y a 11 ans
  michael 09aeb93569 Reduced the joint box size and fixed color settings for the bones. il y a 11 ans
  michael 209aab7db7 Added vertex coloring to the bone helper to help illustrate direction. il y a 11 ans
  Michael Guerrero 12edee29ff Fixed formatting and added comments. il y a 11 ans
  Michael Guerrero 3522d8fc73 Added an example to showcase skeletal animation blending. il y a 11 ans