作者 | SHA1 备注 | 提交日期 |
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0bd23ca973 Added scene override material to RenderPass. Added mipmapped depth-of-field shader. | 14 年之前 |
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20fae814e7 Refactored postprocessing to use double buffering. | 14 年之前 |
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ff09a492bb Refactored postprocessing out of examples into own set of classes. | 14 年之前 |