提交历史

作者 SHA1 备注 提交日期
  WestLangley 5c69e10cba Inital PR for MeshStandardMaterial 10 年之前
  WestLangley e5443a185b Inital PR for MeshStandardMaterial 10 年之前
  Mr.doob 83a5c1cedd Clean up. 10 年之前
  Mr.doob bfff852967 Updated builds. 10 年之前
  Mr.doob ff78bc523f WebGLRenderer: Check if shadowMap is enabled before refreshing uniforms. Fixes #7365. 10 年之前
  Mr.doob 209b029c57 Merge branch 'dev' of https://github.com/mrdoob/three.js into dev 10 年之前
  Mr.doob 258aa74f04 Updated builds. 10 年之前
  Mr.doob 3460f25114 WebGLShadowMap: Added layers support. 10 年之前
  Mr.doob b4fc02412e WebGLRenderer: Moved layers test code to Layers. 10 年之前
  Mr.doob 8f0ceef122 Renamed Channels to Layers. 10 年之前
  Mr.doob 06a9080d91 r74dev 10 年之前
  Mr.doob fbbefb38da Merge pull request #7357 from callumprentice/dev 10 年之前
  Mr.doob cb7ad5a475 Merge branch 'master' into dev 10 年之前
  Mr.doob 317d6f6654 Fixed SEA3D examples. 10 年之前
  Callum Prentice 5662781a2e Fixed vertex shader draw order and replaced x_x variables/functions with camel case versions as per standard. 10 年之前
  Mr.doob e7965c3caf Merge pull request #7358 from magnitudoOrg/dev 10 年之前
  magnitudoOrg 80c6655a8e Move SpriteCanvasMaterial to examples 10 年之前
  magnitudoOrg 7d2178dfb3 Move SpriteCanvasMaterial to examples 10 年之前
  magnitudoOrg 30ee288be1 Update SpriteCanvasMaterial.html 10 年之前
  Callum Prentice 658614de44 Addition of a new simple example that illustrates how you might create a BufferGeometry instance and efficiently cull out different parts of it using a shader. 10 年之前
  Mr.doob e55ba32040 Updated package.json 10 年之前
  Mr.doob 21d4a37b2b Removed example from list. 10 年之前
  Mr.doob 3135c47979 Added missing examples to examples list. 10 年之前
  Mr.doob f381aa4d30 Updated builds. 10 年之前
  Mr.doob 56bd34cfa0 Channels: Removed clear(). 10 年之前
  Mr.doob 6376bc1ae2 Merge pull request #7356 from tiagopadua/fix_isNaN 10 年之前
  Tiago de Pádua 82e98bc68f fixed isNaN for Safari 10 年之前
  Mr.doob 48d9b2051e Merge pull request #7355 from WestLangley/dev-cleanup 10 年之前
  Mr.doob d36df79035 Basic Channels implementation. See #5180 and #5931. 10 年之前
  Mr.doob e1dc0bd1ee Merge branch 'master' into dev 10 年之前