Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. %!s(int64=13) %!d(string=hai) anos
  alteredq 8f715d794b Unflipped normal scale also in other examples using LeePerry. %!s(int64=13) %!d(string=hai) anos
  alteredq 47b9abfda3 Another batch of examples resizing. %!s(int64=13) %!d(string=hai) anos
  alteredq 4473685351 Fixed postprocessing example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. %!s(int64=13) %!d(string=hai) anos
  alteredq 05f86c7438 Fixed postprocessing demo. %!s(int64=13) %!d(string=hai) anos
  Michael Rienstra 694ee6fa00 Changed `stencilBufer` to `stencilBuffer` in `examples/webgl_postprocessing.html`. %!s(int64=13) %!d(string=hai) anos
  alteredq 1ca518d878 Added inverse masking to MaskPass. Added colorify shader. Updated postprocessing example. %!s(int64=13) %!d(string=hai) anos
  alteredq fddef60983 Added linear color space handling to normal map shader. %!s(int64=13) %!d(string=hai) anos
  alteredq 36b8839f50 More fixing of runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=14) %!d(string=hai) anos
  alteredq c07919529e Made FirstPersonControls work. Fixed more examples to work with the new camera system. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 19d8261174 More examples clean up. %!s(int64=14) %!d(string=hai) anos
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial %!s(int64=14) %!d(string=hai) anos
  alteredq 0959969fc3 Added skin rendering example plus some postprocessing fixes to make it work. %!s(int64=14) %!d(string=hai) anos
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. %!s(int64=14) %!d(string=hai) anos
  alteredq 59bfd81150 Added MaskPass to postprocessing and clearTarget to WebGLRenderer. %!s(int64=14) %!d(string=hai) anos
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. %!s(int64=14) %!d(string=hai) anos
  alteredq 1cbcc5beab Optimized postprocessing example. %!s(int64=14) %!d(string=hai) anos
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. %!s(int64=14) %!d(string=hai) anos
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. %!s(int64=14) %!d(string=hai) anos
  alteredq 3a5d02cc39 Added vignette shader / effect. Updated postprocessing example. %!s(int64=14) %!d(string=hai) anos
  alteredq 093bbb1cb9 Added dot screen shader / effect. Extended postprocessing demo. Fixed viewport bug for render targets. %!s(int64=14) %!d(string=hai) anos
  alteredq 32f0f884bd Added sepia shader / effect. %!s(int64=14) %!d(string=hai) anos
  alteredq ff09a492bb Refactored postprocessing out of examples into own set of classes. %!s(int64=14) %!d(string=hai) anos
  alteredq 495de75ff2 Added OrthoCamera. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 176d0f2884 Merging with @alteredq's branch. %!s(int64=14) %!d(string=hai) anos
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. %!s(int64=14) %!d(string=hai) anos