Commit History

Autor SHA1 Mensaxe Data
  WestLangley fb7db268d2 Geometry -> BufferGeometry %!s(int64=7) %!d(string=hai) anos
  Lewy Blue 53a17276a1 converted QRCode.js to QRCode.json %!s(int64=7) %!d(string=hai) anos
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mugen87 6857b6d5d3 removed deprecated THREE.ImageUtils.loadTexture %!s(int64=9) %!d(string=hai) anos
  Daosheng Mu ed8b21bcba Fix can't show texture on SoftwareRender mode while the frame rate is low. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob ec3259270c Updated examples that could use PlaneBufferGeometry. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4b1742ce0a Renamed THREE.Renderer back to THREE.Projector. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 662eaa17f1 Moved CanvasRenderer to examples folder. %!s(int64=11) %!d(string=hai) anos
  Mu Daosheng 1964a88078 depth buffer written while the material is not transparent. %!s(int64=11) %!d(string=hai) anos
  Mr.doob f46a2b841e Removed face.centroid and geometry.computeCentroids() %!s(int64=11) %!d(string=hai) anos
  Mr.doob 9989f380fd Renamed all CubeGeometry instances. %!s(int64=11) %!d(string=hai) anos
  WestLangley 4d7319a00b CanvasRenderer: Simplify handling of Offset/Repeat for Sprites %!s(int64=11) %!d(string=hai) anos
  Mr.doob 6f119469a0 More clean up to ubiquity test example. Also added ubiquity test2 for uvScale/uvOffset. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 0c00b1843f Simplified ubiquity test example. %!s(int64=11) %!d(string=hai) anos
  Mr.doob e359241996 Fixed SVGRenderer's Sprites. %!s(int64=11) %!d(string=hai) anos
  Mr.doob 4fc7543431 Fixed examples that relied on transparent background. %!s(int64=11) %!d(string=hai) anos
  Mr.doob c16b26c6a6 Moved WebGLRenderer's autoUpdateScene to scene.autoUpdate. %!s(int64=12) %!d(string=hai) anos
  Mr.doob f69874f91f Nicer code/approach in ubiquity test. %!s(int64=12) %!d(string=hai) anos
  Mr.doob b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. %!s(int64=12) %!d(string=hai) anos
  Mr.doob ba2efcd53f CanvasRenderer & co finally renders MeshNormalMaterial properly. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2922ff6aeb Updated some examples to the new MeshFaceMaterial usage. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d75e7ae489 Added material.vertexColors = THREE.FaceColor support to CanvasRenderer and SVGRenderer. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4c36fe19ee Added SoftwareRenderer3 to ubiquity example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 987602dc0c Normalizing DirectionalLight in CanvasRenderer and SVGRenderer. Fixes #2071. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 27aa531d03 Updated canvas examples with the material.side parameter. %!s(int64=13) %!d(string=hai) anos